Deep Underwater

Important!

This pack is using Unity Post Processing Stack and Linear color space

Made using Build-in Pipeline, supports URP and HDRP


Support: Discord

Try Demo: Link


Features:

  • Fully Customized Materials
  • 765x765 m Example map
  • New/Aged look using vertex paint
  • Set of LOD & Lightmap UVs
  • Terrain Tessellation

Number of Unique Meshes: 62

Collision: Custom and Auto

Vertex Count: 100-20000 Tris

LODs: Yes

Number of Materials and Material Instances: 47 Materials and 64 Instance

Number of Textures: 113

Texture Resolutions: 128-4096

Supported Development Platforms:

Windows

Documentation: No