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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 4.3.0 or later
- Package size
- 11.1 MB
- Files
- 38
- Favorites
- 197
- Views in the past week
- 25
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- Lowest recorded
- Free on
Keywords
Terrain Rotator
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Price history
Last 6 months
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Terrain Rotator screenshot 1
About this asset
TERRAIN ROTATOR
- Small editor plugin for rotating terrain (data).
- Normally you don't need this at all, but in rare cases you can save some time when fixing a terrain that was designed in a wrong angle..
LIMITATIONS & WARNINGS
- No Unity undo available (it gets too slow to use it, you can reset to original data while it’s still in memory – after entering playmode or closing editor window its not possible anymore)
- Rotation pivot is currently center of the terrain (no options to adjust it)
- Rotation is lossy (terrain information IS LOST during rotation, it’s not 100% quality)
- Lightmap is not rotated (you need to re-bake it)
- Only terrain data is rotated, not the actual terrain gameobject
- Take backup of your terrain or project before using this (if your original terrain data is very important)
- Trees get clamped on the borders (if they would otherwise go outside during rotation), so you need to clean them up
*Check documentation pdf & Latest news at:
Support Blog
- Small editor plugin for rotating terrain (data).
- Normally you don't need this at all, but in rare cases you can save some time when fixing a terrain that was designed in a wrong angle..
LIMITATIONS & WARNINGS
- No Unity undo available (it gets too slow to use it, you can reset to original data while it’s still in memory – after entering playmode or closing editor window its not possible anymore)
- Rotation pivot is currently center of the terrain (no options to adjust it)
- Rotation is lossy (terrain information IS LOST during rotation, it’s not 100% quality)
- Lightmap is not rotated (you need to re-bake it)
- Only terrain data is rotated, not the actual terrain gameobject
- Take backup of your terrain or project before using this (if your original terrain data is very important)
- Trees get clamped on the borders (if they would otherwise go outside during rotation), so you need to clean them up
*Check documentation pdf & Latest news at:
Support Blog
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.12f1 | Compatible | Not listed | Not listed |
Uses BIRP old Nature shaders for example scene.
As listed on the Asset Store.