Knightess - Customizable PBR Character View on Asset Store (opens in new tab)

Package details

Latest version
1.22
Last updated
First released
Unity version
2020.3.11 or later
Package size
102.6 MB
Files
93
Favorites
133
Views in the past week
19

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$15.00 on

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Knightess - Customizable PBR Character

by Rukha93 (opens in new tab)

4.4 / 5 · 7 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 6
4 stars 0
3 stars 0
2 stars 0
1 star 1

3D female knight with humanoid rig, PBR materials, blendshapes for expressions and a few extra textures for color variations.

Price $20.00

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Price history

Last 6 months

USD
Price history for Knightess - Customizable PBR Character, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Knightess - Customizable PBR Character screenshot 1

Knightess - Customizable PBR Character screenshot 1

About this asset

  • Humanoid rig compatible with mixamo and other animation packages;
  • Blendshapes to control the eyes, eyebrows and mouth to create basic expressions;
  • Hair have its own rig so it can be animated with joints or other packages like Dynamic Bone;
  • No custom shaders, all materials uses Unity's standard shaders;
  • Includes packages to automatically update the materials to HDRP and URP, with sample scenes for each pipeline;
  • Extra albedo textures to customize the color of the armor, body, and eyes;
  • Hair color can be customized through the material's tint;
  • The Built-in sample scene uses the Unity's Post Processing Stack v2 package;

Customization

  • Two armor sets separated by UpperBody, Legs, Gloves
  • 4 color options for each armor set
  • 3 color options for skin
  • 6 color options for eyes
  • 3 tintable hairstyles
  • Screenshots and video captured on Unity 2020.3, HDRP pipeline.
  • No animations or scripts are included.

From the publisher's Asset Store listing.

Technical details

  • Humanoid Rig with twist-bones;
  • 5 Metallic PBR texture sets (armor, body, hair, teeth, sword);
  • Separate Ambient Occlusion maps for armor, body, hair, and sword
  • Texture resolution is 2048x2048 for armor and body, 1024x1024 for hair, 512x512 for eyes, 512x512 for inner mouth and teeth, 1024x1024 for sword
  • Poly count ranging from 20k to 30k triangles depending on the armor combination
  • Includes texture maps for HDRP pipeline

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.11f1 Compatible Compatible Compatible
  • Includes unity packages to automatically update the materials to each pipeline and add new sample scenes

As listed on the Asset Store.