Global Illumination Proxy View on Asset Store (opens in new tab)

Package details

Latest version
1.7.5
Last updated
First released
Unity version
4.3.4 or later
Package size
32.4 MB
Files
247
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Global Illumination Proxy

by ARTnGAME (opens in new tab)

4.2 / 5 · 26 ratings

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Global Illumination Proxy is a light framework that allows the emulation of indirect global illumination in Unity, with support for all Unity versions & platforms and optimizations for mobile

Discount -34% Previous price $29.00 Price $19.00

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Price history

Last 6 months

USD
Price history for Global Illumination Proxy, 6 months Current $19.00; lowest $19.00; highest $19.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.7.5 released 5 Oct 2026 v1.7.5

Asset preview

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Global Illumination Proxy screenshot 1

Global Illumination Proxy screenshot 1

About this asset

Global Illumination Proxy is a light manipulation framework that allows the emulation of indirect global illumination in Unity, with support for all Unity versions & platforms and optimizations for great performance on Mobile systems.

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IMPORTANT: Global Illumination Proxy is included in Particle Dynamic Magic URP ULTIMATE and Sky Master UTLIMATE assets, upgraded for the latest Unity 2022 and Unity 6 URP versions.

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Global Illumination Proxy can be upgraded to InfiniGRASS and Sky Master UTLIMATE for $59 and Sky Master UTLIMATE also upgrades to all other major ARTnGAME assets from $9 to $59.

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Windows Demo:

Atrium GI Demo with Sky Master ULTIMATE Volumetric Lighting

Create spectacular indirect lighting using minimal resources and Unity lights, for maximum compatibility and performance. The system uses shadowless point lights to emulate the bounced lights from surfaces.

The system has been created to deliver realistic GI, scalable depending on the hardware target. It supports all Unity light types (point, spot and directional) and works on all platforms and in both Unity Free and Pro.

The "hero follow" mode allows for GI in open environments, where only the grid close to hero may cast indirect lighting.

New in v1.5

- Second light bounces for enhanced GI accuracy

- IBL Proxy for Sky color based lighting.

- Area lights Proxy (with point lights), GI enabled.

- Support for Jove lights.

The framework is written in C# code and the source code is provided.

Video

If you have any requests for new features or feedback and for Mobile demos, please visit the Unity forum thread.

For support, contact me via

[Facebook] - [E-mail]

More info on the official website

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For tutorials & latest information, visit the ARTnGame forum.

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ARTnGame Discord Channel

ARTnGame Asset Upgrades Guide

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.18f1 Compatible Compatible Compatible
2021.3.6f1 Compatible Compatible Compatible
2019.4.22f1 Compatible Compatible Compatible

As listed on the Asset Store.