View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2020.3.26 or later
- Package size
- 3.2 MB
- Files
- 10
- Favorites
- 98
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Tileable Global Snowfall | GPU Based Effect
Tileable Global Snowfall is a GPU-Based environmental effect for URP & HDRP, made with the intention of optimization.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
Tileable Global Snowfall | GPU Based Effect screenshot 1
About this asset
Tileable Global Snowfall uses VFX Tiling to always follow the player and only spawn particles around them over the size of your world. Utilizing the GPU efficiency, It is made in VFX Graph and it's fully customizable.
Features
- GPU Based Effect
- Supports HDRP / URP
- Uses effect tiling for optimization
- Wind controls
- Supports depths buffer collision (HDRP only)
- Camera fade controls
- 4 Presets
Compatibility
- Unity version 2020.3 LTS or higher
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
The scene presented in the video is NOT included! You can buy it separately here.
For more details on features, and usage tips you can check the documentation
Help to improve this asset by leaving your feedback here
From the publisher's Asset Store listing.
Technical details
Features
- GPU Based Effect
- Supports HDRP / URP
- Uses effect tiling for optimization
- Wind controls
- Supports depths buffer collision (HDRP only)
- Camera fade controls
- 4 Presets
Compatibility
- Unity version 2020.3 LTS or higher
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.2f1 | Not listed | Compatible | Compatible |
| 2020.3.26f1 | Not listed | Compatible | Compatible |
This package supports HDRP and URP.
- Visual Effects Graph must be installed in URP projects before importing this asset.
- The depth buffer collision feature is supported ONLY in HDRP.
As listed on the Asset Store.