(HDRP)Physical Inventory System View on Asset Store (opens in new tab)

Package details

Latest version
1.9
Last updated
First released
Unity version
2022.3.2 or later
Package size
31.0 MB
Files
167
Favorites
5
Views in the past week
2

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(HDRP)Physical Inventory System

by ElectorchStrauss (opens in new tab)

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(HDRP)Physical Inventory System brings your UI items to life. They move and collide inside your bag/storage and you can actually see them inside. Upgrade your game experience with more immersion!

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Price history for (HDRP)Physical Inventory System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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(HDRP)Physical Inventory System screenshot 1

(HDRP)Physical Inventory System screenshot 1

About this asset

Here's the BIRP or URP version.

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Required

This asset uses the new input system package, the demoteam hair package and is suitable for any kind of games.

To add the Demoteam hair package use Add package from git URL (in the Package Manager) and type this url:

https://github.com/Unity-Technologies/com.unity.demoteam.hair.git

It makes Suzanne hairy.

"Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."

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Summary

This system is made to add immersion to your game by implementing an easy inventory system with rigidbody items that you can collide, interact, transfer, pickup and take out of your inventory. You can easily add more items as you need, as you can see in my video tutorial.

Bring more interaction to your players with some physical items inside a physical storage.

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Link to documentation

Documentation

Itch.io page

Discord answer channel

linktr.ee/electorch

From the publisher's Asset Store listing.

Technical details

Physical Inventory System - Item Rigidbody - Transfer Items - Stackable/Display quantity

This asset includes:

  • OrbitCamera.cs script for the camera
  • InputManager.cs for the new Input System
  • PlayerMasterMov.cs for the player movement and actions
  • 9 custom scripts for the Inventory system
  • CanvasCamera.cs to set camera on all canvas
  • CustomImage.cs to create a custom grid
  • CustomImageEditor.cs to spawn the custom grid (Video tutorial for the CustomImage)
  • Items model : Sword, Cudgel, Star, Suzanne and Glasses
  • Bag model and lowpoly bag (for the collision) with animation
  • Chest model with animation
  • A star shader
  • Strand based hair
  • Rope simulation
  • Camera monitoring

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.2f1 Not listed Not listed Compatible

As listed on the Asset Store.