Color Manager View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.2.6 or later
Package size
252 KB
Files
9
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60
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Color Manager

by Matt Kuhn (opens in new tab)

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This asset is an implementation for categorizing colors in your game! If you struggle to remember which colors you use for which GameObjects, this can help you keep it straight.

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Price history

Last 6 months

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Price history for Color Manager, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Color Manager screenshot 1

Color Manager screenshot 1

About this asset

This package will create a new tab in your Project Settings called "Color Manager" where you can designate Categories and assign colors to them.

After creating a few Categories, you need only to add the "Colorable" component to any of your GameObjects that you want to be colored.

The "Colorable" component will require you to pick the category that your GameObject belongs to, and will update your GameObject's components to use that color.

(You may want to update the Colorable script to add custom functionality to your project. It already worked with Text color, Image color, SpriteRenderer color, and the Camera's background color. Updating it will only take only a few lines of code.).

We truly hope this is a blessing to your project!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.2.6f1 Compatible Compatible Compatible

As listed on the Asset Store.