Realistic + Stylized Water For URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
1.5 MB
Files
9
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16
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11

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Realistic + Stylized Water For URP

by Bubba (opens in new tab)

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A collection of two unique water shaders for Unity's Universal Render Pipeline (URP), ready to be dropped on a plane. Contains everything you need to make stylized or realistic water, easy!

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Price history

Last 6 months

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Price history for Realistic + Stylized Water For URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Realistic + Stylized Water For URP screenshot 1

Realistic + Stylized Water For URP screenshot 1

About this asset

Each shader has limitless customization potential, with literally infinite combinations. No clue how to use shaders? No problem! With all variables shown in-Editor, you'll be able to make the water of your dreams right from the Unity Editor without messing around with Shader Graphs or lines of code. Ready-to-go prefabs are included, or apply the material to a plane of your own.

Included

  • Stylized water shader (and prefab)
  • Realistic water shader (and prefab)

Features (Realistic Water)

  • Fully customizable for many features, including color, speed, scaling, height, and more
  • Color blending based on depth and light
  • Sparkling light refractions off surface of water
  • Animated normal map scrolling for realistic waves

Features (Stylized Water)

  • Fully customizable for many features, including color, speed, scaling, height, and more
  • Texture movement to simulate waves in addition to physical plane displacement

From the publisher's Asset Store listing.

Technical details

Contains two water shaders, as shown- one stylized, the other realistic. Both are exhibited in a demo scene with a simple beach. Normal maps are included as well.

For best results, it is recommended to turn off the "Cast Shadows" setting on any and all planes you apply the shader to. The demo water and the included water prefabs have this setting off by default, but any planes you manually apply the shaders to will need this to be done.

Questions or suggestions? Feel free to email!

Email Address

[email protected]

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f1 Not listed Compatible Not listed

As listed on the Asset Store.