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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 2020.3.15 or later
- Package size
- 8.7 MB
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- 35
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Sorting Layer Organizer: Manage & Optimize Sorting Layers
Sorting Layer Order Plus simplifies organizing all types of renderers, ensuring easy management and dynamic parallax effects. All in one neat system.
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Sorting Layer Organizer: Manage & Optimize Sorting Layers screenshot 1
About this asset
✨ Sorting Layer Order Plus ✨ is a powerful tool designed to help you organize and sort all types of renderers based on hierarchy order. It also includes a z-axis sorter for creating parallax effects in perspective camera views.
💎 Sorting Order and Sorting Layer Name 💎
- Sort multiple renderers by their hierarchy position.
- Customize sorting layer names and starting index.
- Manage nested renderers easily and rename nests for clarity.
👓 Perspective Parallax Setup 👓
- Automatically move objects in the z-axis for parallax effects.
- Adjust object distance with simple hierarchy changes.
- Dynamically add or remove objects and adjust distances seamlessly.
🤷♀️ Still unsure? Answer these questions 🤷♀️
- Struggling with managing multiple renderers?
- Does Unity's Sorting Group system fall short with 100+ renderers?
- Are you handling multiple rooms with various layers?
- Are you daunted by z-axis adjustments for perspective parallax setups?
If you answered yes to most of these questions, Sorting Layer Order Plus is for you! 🙌
From the publisher's Asset Store listing.
Technical details
- Hierarchical Sorting: Organize all types of renderers (Sprites, Meshes, Particles) based on their position in the hierarchy.
- Custom Sorting Layer: Set and change the sorting layer name and starting index dynamically.
- Parallax Effect: Create dynamic parallax effects with a z-axis sorter for perspective cameras using a simple slider.
- Nested Renderer Management: Easily manage groups of renderers and rename nests for better organization.
- Compatibility: Supports Unity 2020.3.15+ and all render pipelines (Built-in, URP, HDRP).
- Dynamic Adjustments: Add or remove objects and automatically adjust distances.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2020.3.15f2 | Compatible | Compatible | Compatible | Compatible |
The example scene in this system uses a Cinemachine camera.
Make sure to import Cinemachine into your project if you don't have it so the example works.
This is only needed if you need to check the example.
As listed on the Asset Store.