CRUNCHER View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.10 or later
Package size
66.7 MB
Files
31
Favorites
29
Views in the past week
4

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CRUNCHER

by jeffbulljr.dev (opens in new tab)

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CRUNCHER is a package that allows you to render any 3D object as a pixelated 2D object in real time! Blend modern and retro visuals together in your game!

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for CRUNCHER, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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CRUNCHER screenshot 1

CRUNCHER screenshot 1

About this asset

CRUNCHER renders each individual mesh as a 2D object at runtime. The objects are all properly depth sorted! Have 3D and 2D characters interacting with eachother! CRUNCHER meshes can still interact with the regular 3D world and can be affected by collision. You can also reduce the FPS of your skinned mesh animation to get that old school vibe!

Super easy to implement!

1. Just drop a single prefab onto your camera and adjust the render resolution scale to your liking

2. Drop a single script onto each Game Object that has your Mesh or Skinned Renderer that you want to be pixelized and lower the animation FPS if desired

3. Hit play!

-URP Compatible!

-Doesn't require depth or opaque textures

-Not a screenspace effect so it's faster on mobile!

Tutorial: https://youtu.be/I6AvQcoOJQQ

Developed by Jeff Bull Jr

https://jeffbulljr.dev

https://twitter.com/jeffbulljr

From the publisher's Asset Store listing.

Technical details

-URP Compatible!

-Doesn't require depth or opaque textures

-Not a screenspace effect! Fast!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.10f1 Not listed Compatible Not listed

As listed on the Asset Store.