Future Slums Abandoned /Post-ApocalypticDistrict View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2020.3.23 or later
Package size
2.3 GB
Files
708
Favorites
141
Views in the past week
53

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Future Slums Abandoned /Post-ApocalypticDistrict

by Leartes Studios (opens in new tab)

2.0 / 5 · 3 ratings

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4 stars 1
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Future Slums Abandoned / Post-Apocalyptic District with 195 Unique Meshes.

Price $119.99

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Price history

Last 6 months

USD
Price history for Future Slums Abandoned /Post-ApocalypticDistrict, 6 months Current $119.99; lowest $119.99; highest $119.99 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

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Future Slums Abandoned /Post-ApocalypticDistrict screenshot 1

Future Slums Abandoned /Post-ApocalypticDistrict screenshot 1

About this asset

Future Slums Abandoned / Post-Apocalyptic District with 195 Unique Meshes.

The Leartes & Dekogon Environment Art Challenge Winner Environment ( 1st Place ).Now you can get this pack and examine how it is made , you can use all the Models including in the pack for you Game Environments and Virtual Productions.

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

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From the publisher's Asset Store listing.

Technical details

Features:

  • Attention to Detail / High Quality
  • Complete Environment Set
  • Game ready/Optimized

Texture Sizes: 2048,1024,512

Collision: Yes

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 84 Unique Meshes

Number of Materials and Material Instances: 132

Number of Textures: 129

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Paintings, Bottles, WindowMaps, AC Units, Chairs, Tables, Consoles, Curtains, Doors, Windows, Lamps, Cartoons, Trash Misc., Electric Lines etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Ceilings, Roofs [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Not listed Not listed Compatible
2020.3.23f1 Not listed Not listed Compatible

This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.

As listed on the Asset Store.