Super Simple Sky – Dynamic Procedural Skybox Shader, Day/Night Cycle, Sun & Moon

OccaSoftware presents: Super Simple Sky


Create stunning, dynamic skies in Unity in seconds with Super Simple Sky. Procedural skybox, day/night cycle, sun & moon control, clouds, stars, and more — all built with Shader Graph for URP & Built-In Render Pipeline. No coding required, fully customizable, plug-and-play.


Transform your Unity scenes with beautiful, dynamic skies in just seconds! Super Simple Sky is a procedural skybox shader built with Shader Graph, designed for both stylized and realistic skies. Whether you’re making a low poly adventure, a stylized platformer, or a realistic open-world game, this sky system is fast, flexible, and easy to use.



👉 Follow us for updates, tutorials, and promotions


💎 Looking for a huge discount? Save $800+ and get 50+ assets with the OccaSoftware Bundle.



✅ Features

  • Dynamic Day/Night Cycle – Fully configurable with event-based callbacks for sunrise, sunset, and night transitions.
  • Procedural Skybox Shader – Dynamic clouds, sky, stars, sun, and moon control.
  • Plug-and-Play – Drag and drop the skybox material and prefabs into your scene; no coding required.
  • Stylized & Realistic Skies – Easily switch between low poly, cartoonish, or realistic visuals.
  • Shader Graph Friendly – All shaders built in Shader Graph for easy extension and customization.
  • High Performance – Lightweight and optimized for smooth real-time rendering.
  • 40+ Textures Included – Cloud and night sky textures ready for use.
  • Highly Configurable UI – Adjust cloud density, sky color, sun intensity, moon phase, and more.


🔧 Technical Details


Editor Versions:
✅ Unity 2021.3
✅ Unity 2022.3

✅ Unity 6


Render Pipelines:
✅ Universal Render Pipeline (URP)
✅ Built-In Render Pipeline (BIRP)
❌ HDRP


Render Paths:
✅ Forward
✅ Deferred


APIs:
✅ DirectX
✅ OpenGL
✅ Vulkan
✅ Metal


Platforms:
✅ PC
✅ Console
✅ WebGL
❌ Mobile (Try Vybe instead)
✅ VR


Compatibility Notes:

  • Works with both perspective and orthographic cameras.
  • Fully extendable using Shader Graph; artists can tweak the sky without coding.


🌅 Easy Setup

  1. Drag the Super Simple Sky material into your scene’s Skybox Material slot.
  2. Place the Sun and Moon prefabs in your hierarchy.
  3. Customize your sky in the intuitive UI to match your scene style.
  4. Optional: pair with Buto – Volumetric Fog or Auto Exposure for URP for cinematic effects.

🎨 Perfect For

  • Stylized and low-poly games
  • Realistic outdoor environments
  • VR experiences and immersive worlds
  • Rapid prototyping with dynamic skies
  • Artists who want control without coding


💡 Recommended Pairings


- Buto - Volumetric Fog and Volumetric Lighting for realistic atmospheric effects

- Auto Exposure for URP to dynamically adjust brightness and lighting

- Ultimate Lit Shader for URP to enhance scene materials alongside your skies



🌍 Why Super Simple Sky?

  • Instantly enhance scene aesthetics with minimal setup
  • Fully customizable procedural sky for every art style
  • Built by Unity VFX specialists for URP & BIRP
  • Lightweight and optimized, perfect for PC, console, WebGL, and VR