Ragdoll Animator

Setup your humanoid ragdoll instantly!

Blend ragdolled limbs with the animated model!

Enable ragdoll and controll muscle power towards the animator pose!

Before buying: To fully implement the plugin with your character's movement, you will need to use a bit of code, but nothing complex - mostly just calling single lines of code. Example scripts can really help you with that.

If you want your character to have physical legs when moving, the ragdoll animator may not support it with complete precision yet. In full free fall ragdoll mode, everything works as intended.

⚙️ Ragdoll Animator offsers an effective and clear solution for handling ragdoll physics on the limbs of your model, including animating it when being ragdolled. (works on generic and legacy animation skeleton too)

⌛ Quickly prepare bones to generate colliders, rigidbodies and joints on.

Controll scale/rigidbody mass of all colliders with basic sliders.

Tweak colliders position/scale with additional scene gizmos - without need to find bones in the hierarchy.

☄️ You can animate ragdoll in sync with keyframe animation and provide collision detection for arms, head and spine. You can smoothly enable free-fall ragdoll mode with possibility to add some natural motion to the ragdoll with muscle power moving bones towards keyframe animator pose with defined power.

Version 1.2.0 introduces possibility to setup ragdoll on any type of model.

Setup Ragdoll Animator on the humanoids/animals/spiders/plants etc.

⚙️ Limitations:

- It will not work as intended if you want to apply full body ragdoll with ragdolled legs (low motion precision in comparison to the animated model - handling legs physics is just very difficult, and it's better to disable ragdolling on them when model is walking)

Package works on all SRPs! It's not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

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