Cuttlefish with Camouflage Spline System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.21 or later
Package size
39.1 MB
Files
67
Favorites
15
Views in the past week
5

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Cuttlefish with Camouflage Spline System

by Etherion Designs (opens in new tab)

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This Cuttlefish includes a spline animation system that dynamically changes camouflage with the surface below it!

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Cuttlefish with Camouflage Spline System, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Cuttlefish with Camouflage Spline System screenshot 1

Cuttlefish with Camouflage Spline System screenshot 1

About this asset

Download Demo

The package includes a cuttlefish that dynamically changes its camouflage texture with the surface below it, blending between open water, sand and rock.

It comes with 3 LODs, and a range of adjustable settings allowing maximum customization.

The Spline system allows you to quickly animate your Cuttlefish in your scene.

Additionally, a demo scene has been included with underwater PostProcess Settings, Caustics, Fog, & Depth of Field, along with example Cuttlefish with their paths set up, demonstrating what can be accomplished with the Spline Component.

Requirements:

Please make sure to add the 'Post Processing' package from the 'Package Manager'

From the publisher's Asset Store listing.

Technical details

Animations:

  • Swim

Geometry:

  • LOD 0: 5810 tris
  • LOD 1: 3586 tris
  • LOD 2: 490 tris

Spline component Features:

  • Choose Diffuse Texture for non-open water surfaces
  • Adjust animation play rate speed
  • Randomized play-rate speed between range
  • Spline Duration (Speed it takes to complete 1 loop)
  • movement smoothing
  • rotation smoothing
  • Mesh Scale
  • Mesh length Ratio

Textures

  • Diffuse Sand: T_Cuttlefish_Dif 2048x2048
  • Diffuse Water: T_Cuttlefish_Dif_NoCamo 2048x2048
  • Diffuse Rock: T_Cuttlefish_Dif_Rock 2048x2048
  • Normal: T_Cuttlefish_Rock_Norm 2048x2048
  • Displacement: T_Cuttlefish_Rock_DISP 512x512
  • Displacement Mask: T_Cuttlefish_Rock_DISPMask 256x256

Textures for Environment:

  • T_Rock_Perforated_B_Dif 1024x1024
  • T_Rock_Perforated_B_Norm 1024x1024
  • Rock_Perforated_B_DISP 1024x1024
  • T_Sand_Detail 1024x1024
  • T_Sand_Normal 512x512
  • T_CausticFlowMap 512x512
  • T_Caustics 512x512

Other Features:

  • Caustics without projector, compatible with: Standard, URP, LWRP and HDRP
  • Optimized for mobile

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.21f1 Compatible Compatible Compatible

As listed on the Asset Store.