Cut Trees View on Asset Store (opens in new tab)

Package details

Latest version
0.0.5
Last updated
First released
Unity version
2022.3.8 or later
Package size
10.0 MB
Files
35
Favorites
40
Views in the past week
14

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Cut Trees

by Danilec (opens in new tab)

5.0 / 5 · 4 ratings

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  • Price drop

This tool allows you to prepare a Tree asset for runtime mesh cutting. Cut any tree you want. Support Unity Trees, Unity wind for SpeedTree creations.

Discount -35% Previous price $15.00 Price $9.80

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Price history

Last 6 months

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Price history for Cut Trees, 6 months Current $9.80; lowest $9.80; highest $9.80 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Cut Trees screenshot 1

Cut Trees screenshot 1

About this asset

(Third parties sources that are in the video are not included, check IMPORTANT* part down)

You can cut trees instantly or add a cut damage step by step.

Support:

  • Unity Trees
  • SpeedTree creations (with standard Unity wind interactions)
  • Any other tree 3d models

API for adding damage to the tree or cutting the tree instantly.

Limitations

  • If you are using some custom shader that handles tree movement like custom wind interactions I DON’T guarantee the correct functionality. You can contact me for any help on this side.

IMPORTANT*:

  • This asset does not includes third parties sources like SpeedTree examples that you can see in the videos.
  • The Demo folder includes two scenes with a simplest trees created by me, with which is enough to test all the functionality.
  • A basic level of programming skills is required
  • Tested on Unity 2020.3.12f1

From the publisher's Asset Store listing.

Technical details

  • Custom editor window that allows to create an asset data
  • Fast runtime calculations
  • Simple API usage, just one function to call to add the damage.
  • This tool doesn't use jobs (no multithreads), so it should work in any type of build like: standalone, mobile, WEBGL, etc.
  • Tested on Unity 2020.3.12f1, 2020.3.33f1
  • Tested on Built-in Renderer Pipeline. As there are pure Mesh modifications I think that this will work normally on other Pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.8f1 Compatible Not listed Not listed

Tested on Built-in Renderer Pipeline. As there are pure Mesh modifications, I think that this will work normally on other Pipelines.

  • Tested on Unity 2020.3.12f1, 2020.3.33f1, 2022.3.8f1

As listed on the Asset Store.