Tile Materials Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
2022.3.6 or later
Package size
444.9 MB
Files
103
Favorites
5
Views in the past week
7

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$4.99 on

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Tile Materials Pack

by Abandoned World (opens in new tab)

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A set of tile materials with different Base Color and Normal maps options.

Price $5.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Tile Materials Pack, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Tile Materials Pack screenshot 1

Tile Materials Pack screenshot 1

About this asset

A set of tile materials with different Base Color and Normal maps options.

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Almost completely included in CyberPunk Underpass

Features:

  • 8 BaseColor options for tiles
  • 8 Tiles options
  • 1 Glass Block Material
  • Hight Quality PBR Materials
  • PBR Textures are collected in ORM packages

Attention!

  • The product has been tested on versions Unity 2022 and 6.0, and you can download pre-prepared files for these versions of the Unity engine. The product does not contain complex elements tied to the engine version and can also work on other versions, earlier and later, possibly with minor changes to the scene settings.

Thanks for your attention! If you liked my product, please leave a review in the asset store. If you have any problems with my products, please contact me via the email address provided in the asset store.

From the publisher's Asset Store listing.

Technical details

3D Specification:

  • 3 Meshes
  • 3 Prefabs
  • 66 PBR Materials
  • 27 Textures 4096x4096
  • 1 Shader (for Built-in)
  • 2 Shader Graph (HDRP & URP)
  • Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.48f1 Compatible Compatible Compatible
2022.3.6f1 Compatible Compatible Compatible

To install a project in HDRP or UPP render pipeline, you need to open the corresponding UnityPackage file in the root of the project and update the required elements with replacement.

As listed on the Asset Store.