Dynamic Mesh Cutter View on Asset Store (opens in new tab)

Package details

Latest version
1.2.6
Last updated
First released
Unity version
2020.3.33 or later
Package size
1.1 MB
Files
34
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932
Views in the past week
98

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Dynamic Mesh Cutter

by Philip Beaucamp (opens in new tab)

4.4 / 5 · 16 ratings

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Number of ratings for each star rating
5 stars 11
4 stars 1
3 stars 3
2 stars 1
1 star 0
Price $17.50

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Price history

Last 6 months

USD
Price history for Dynamic Mesh Cutter, 6 months Current $17.50; lowest $2.10; highest $17.50 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Dynamic Mesh Cutter screenshot 1

Dynamic Mesh Cutter screenshot 1

About this asset

Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes.
Highlights:
- Using multithreading to asynchronously cut meshes without blocking the main thread.
- Separating meshes into multiple disjoint meshes , not just a "left" and "right" side.
- Cutting skinned mesh renderers including animated meshes while respecting boneweights.
- Optional settings to increase or decrease performance based on the desired mesh result.
- Optimized to run on mobile and VR devices
RAGDOLL UPDATE: Now also cutting ragdolls and separating joints, rigidbodies and colliders automatically!
For more details on how exactly Dynamic Mesh Cutter is working, please read the Manual. For FAQ please visit the below discussion thread.
Discussion Thread
Demonstration

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.53f1 Compatible Not listed Not listed
2020.3.33f1 Compatible Not listed Not listed

As listed on the Asset Store.