Polygon Reducer View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.2.0 or later
Package size
68 KB
Files
25
Favorites
143
Views in the past week
28

Price tracking

Last checked
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$9.98 on

Keywords

Polygon Reducer

by Marcos Pereira (opens in new tab)

4.2 / 5 · 10 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 7
4 stars 0
3 stars 2
2 stars 0
1 star 1

Polygon Reducer optimizes your meshes by reducing their vertex count in a way that keeps the visuals as close to the original as possible. It works great for setting up levels of detail (LODs)!

Price $24.95

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Price history

Last 6 months

USD
Price history for Polygon Reducer, 6 months Current $24.95; lowest $24.95; highest $24.95 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 6

Polygon Reducer screenshot 1

Polygon Reducer screenshot 1

About this asset

Polygon Reducer makes it easy to optimize your game - simply drag the reduction slider and watch your mesh be transformed in real time. It works both at runtime and in the editor!

Supports:

  • All Long Term Support (LTS) versions of Unity;
  • All render pipelines: Built-In, URP, HDRP, and SRP;
  • Skinned models with animations;
  • Models with any number of submeshes.

And also:

  • Preserves all mesh data: UVs, normals, tangents, bone weights, and more;
  • Has a low memory footprint;
  • Creates reduced meshes at runtime - no need to store them in your disk!

You can easily set up LOD components with Polygon Reducer - simply clone the original mesh, add the Polygon Reducer component to it, and then use the cloned object as a renderer on the LOD component.

Try it now and start adding more objects to your scene - all while keeping a steady framerate!

From the publisher's Asset Store listing.

Technical details

  • All Long Term Support (LTS) versions of Unity supported;
  • Built-in Render Pipeline, URP, & HDRP compatible;
  • Supports skinned models with animations;
  • Supports models with multiple submeshes;
  • Preserves all mesh data: UVs, normals, tangents, bone weights, and more;
  • Has a low memory footprint;
  • Creates reduced meshes at runtime - no need to store them in your disk!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.2.0b8 Compatible Compatible Compatible Compatible

As listed on the Asset Store.