View on Asset Store (opens in new tab)
Package details
- Latest version
- 3.0.0
- Last updated
- First released
- Unity version
- 2021.3.12 or later
- Package size
- 707.1 MB
- Files
- 1,744
- Favorites
- 9
- Views in the past week
- 19
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Ancient and Medieval Weapons
- Price drop
A complete collection of low poly, historical ancient and medieval weapon and shield models.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 42
Ancient and Medieval Weapons screenshot 1
About this asset
This package contains models of ancient and medieval swords, polearms, axes, maces, warhammers, bows, crossbows, and shields.
Swords:
- Dagger
- 2 arming swords
- 2 longswords
- Greatsword
- Falcata
- Gladius
- Xiphos
- Turko Mongol saber
- Shamshir
Polearms:
- Sarissa pike
- Xyston lance
- Dory spear
- Winged spear
- Ranseur
- Partizan spear
- 2 halberds
- Bill hook
- Glaive
- Lucerne Hammer
- Poleaxe
- Crow's beak
Axes/Blunt Weapons:
- Battle axe
- Bearded axe
- Dane axe
- Francisca
- Flanged mace
- Morning star
- Warhammer
Bows:
- Longbow
- Longbow quiver
- Longbow quiver - empty
- Composite bow
- Composite bow quiver
- Composite bow quiver - empty
- Broadhead arrow
- Bodkin arrow
- Crossbow
- Siege Crossbow
- Windlass loading mechanism
- Crossbow quiver
- Crossbow quiver - empty
- Bolt
Shields:
- Buckler
- Heater - flat
- Heater - Curved
- Hoplon
- Kite - flat
- Kite - curved
- Oval center grip
- Pavise
- Rotella
- Round center grip
- Scutum - oval
- Scutum - square
- Targe
Each Weapon and shield has its pivot point where the dominant hand would rest while holding it. Scabbards have their pivot points set so that they completely encase their sword blade when at the same position as the sword. Arrows and the bolt have their pivot points at the nock. Quivers have their pivot points where they would be attached to a belt.
The shields each come with 29 different design patterns painted on their faces and a custom shader which allows for the customization of the colours on those patterns. This is ideal for games in which there are different factions who display their emblems and colours on their shields. There is also a teplate texture included which allows for the easy creation of new custom designs.
From the publisher's Asset Store listing.
Technical details
Each model has its own material and PBR textures in 2K resolution, except for the arrows and bolt which are in 1K resolution.
Each model with metal surfaces has clean and rusted texture variants. A few of the ancient models also have a bronze variant. Prefabs are set up for each variant.
Each model is UV mapped and almost all have non-overlapping UVs. The only exceptions are the full quiver models in which the UVs for the arrows overlap to maximize detail.
The bow and crossbow models are fully rigged and animated with draw/load and release/fire animations. The windlass model is also rigged and has a load animation which syncs with the siege crossbow's load animation. when the two are at the same position the windlass appears to pull back the string of the siege crossbow.
Sword triangle counts range between 488 and 1195.
Scabbard triangle counts range between 276 and 882.
Polearm triangle counts range between 220 and 856
Axe/bludgeon triangle counts range between 216 and 1664
Bow/crossbow/windlass triangle counts range between 816 and 3416
Quiver triangle counts range between 124 and 1620
Arrow/bolt triangle counts range between 159 and 194
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.12f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.