Ancient and Medieval Weapons View on Asset Store (opens in new tab)

Package details

Latest version
3.0.0
Last updated
First released
Unity version
2021.3.12 or later
Package size
707.1 MB
Files
1,744
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9
Views in the past week
19

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Ancient and Medieval Weapons

by TyoRex (opens in new tab)

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A complete collection of low poly, historical ancient and medieval weapon and shield models.

Discount -40% Previous price $50.00 Price $30.00

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Price history

Last 6 months

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Price history for Ancient and Medieval Weapons, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Ancient and Medieval Weapons screenshot 1

Ancient and Medieval Weapons screenshot 1

About this asset

This package contains models of ancient and medieval swords, polearms, axes, maces, warhammers, bows, crossbows, and shields.

Swords:

  • Dagger
  • 2 arming swords
  • 2 longswords
  • Greatsword
  • Falcata
  • Gladius
  • Xiphos
  • Turko Mongol saber
  • Shamshir

Polearms:

  • Sarissa pike
  • Xyston lance
  • Dory spear
  • Winged spear
  • Ranseur
  • Partizan spear
  • 2 halberds
  • Bill hook
  • Glaive
  • Lucerne Hammer
  • Poleaxe
  • Crow's beak

Axes/Blunt Weapons:

  • Battle axe
  • Bearded axe
  • Dane axe
  • Francisca
  • Flanged mace
  • Morning star
  • Warhammer

Bows:

  • Longbow
  • Longbow quiver
  • Longbow quiver - empty
  • Composite bow
  • Composite bow quiver
  • Composite bow quiver - empty
  • Broadhead arrow
  • Bodkin arrow
  • Crossbow
  • Siege Crossbow
  • Windlass loading mechanism
  • Crossbow quiver
  • Crossbow quiver - empty
  • Bolt

Shields:

  • Buckler
  • Heater - flat
  • Heater - Curved
  • Hoplon
  • Kite - flat
  • Kite - curved
  • Oval center grip
  • Pavise
  • Rotella
  • Round center grip
  • Scutum - oval
  • Scutum - square
  • Targe

Each Weapon and shield has its pivot point where the dominant hand would rest while holding it. Scabbards have their pivot points set so that they completely encase their sword blade when at the same position as the sword. Arrows and the bolt have their pivot points at the nock. Quivers have their pivot points where they would be attached to a belt.

The shields each come with 29 different design patterns painted on their faces and a custom shader which allows for the customization of the colours on those patterns. This is ideal for games in which there are different factions who display their emblems and colours on their shields. There is also a teplate texture included which allows for the easy creation of new custom designs.

From the publisher's Asset Store listing.

Technical details

Each model has its own material and PBR textures in 2K resolution, except for the arrows and bolt which are in 1K resolution.

Each model with metal surfaces has clean and rusted texture variants. A few of the ancient models also have a bronze variant. Prefabs are set up for each variant.

Each model is UV mapped and almost all have non-overlapping UVs. The only exceptions are the full quiver models in which the UVs for the arrows overlap to maximize detail.

The bow and crossbow models are fully rigged and animated with draw/load and release/fire animations. The windlass model is also rigged and has a load animation which syncs with the siege crossbow's load animation. when the two are at the same position the windlass appears to pull back the string of the siege crossbow.

Sword triangle counts range between 488 and 1195.

Scabbard triangle counts range between 276 and 882.

Polearm triangle counts range between 220 and 856

Axe/bludgeon triangle counts range between 216 and 1664

Bow/crossbow/windlass triangle counts range between 816 and 3416

Quiver triangle counts range between 124 and 1620

Arrow/bolt triangle counts range between 159 and 194

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.12f1 Compatible Compatible Compatible

As listed on the Asset Store.