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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2020.2.2 or later
- Package size
- 16.4 MB
- Files
- 57
- Favorites
- 564
- Views in the past week
- 281
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- Free on
Keywords
Point Grass Renderer
- Price drop
A simple grass system to quickly distribute and renderer grass blades along a variety of surfaces
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Previous price
$25.00
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Point Grass Renderer screenshot 1
About this asset
Quickly and easily create detailed grass along a variety of surfaces and customise the look of it with its varied set of parameters.
This package is designed for stylised grass, but can support other artstyles with its variety of material parameters. It can also be used for scattering other types of objects.
For any questions or feature requests, send an email to [email protected]
From the publisher's Asset Store listing.
Technical details
Main Features:
- Triangle-based distribution along meshes and terrain
- Stores points into compute buffers
- Procedural instanced rendering
- Customizable grass blades
- Density and length sampling
- Scene collider projection
- Terrain colour sampling
- Wind and displacement effects
- Custom shader built with shader graph
- Source code included
Supported with URP 10.2.2+
- Does not support the Built-In or High-Definition render pipelines
- Requires support for compute buffers and procedural instancing
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.2.2f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.