Ultimate Runtime Wall Tooling

Since I was a child I liked playing a lot of tycoon games. And I always dreamed of building my own tycoon game. So I started to learn about game development. And Unity is my preferred software for building a game. While I kept dreaming about my own games and the beauty of the process of designing a game. And I was getting inspiration from other big producers. I kept my interest, kept learning and I decided to do it.


We started building our own games. This year we founded our team at Trive Studios. And now we have done it! In order to give back to the community and fund the development of our games, I decided to publish the modules we build. So you can build games too! So I present to you our first Unity Asset package. This is the first and most important building block of any tycoon game: building walls in-game. And more are coming!


The package contains an demo scene to help you get started. 

The code is packaged into an assembly


Demos:

Webgl

Windows


Documentation:

Pdf version

Tutorials (youtube)

Trive Technology website


Support:

We have a discord server and you can send us an email to support@trivetechnology.com


Licenses:

Asset uses the following third-party software: