Simple Shader--Shader Graph(HDRP)

🔸 Introduction 🔸


  • Commonly used shader:The most concise and commonly used shader are easy to modify and extend or use directly.
  • Simple, concise You don't have to spend too much time to learn, just import it and start using it.
  • Easy to use.The file is very simple, just shader and material map.
  • Make With Shader graph, you can learn the common usage of shader graph and use it in conjunction with VFX effects.
  • Adjust the details Each of the common shader parameters are streamlined and exposed to make control easier and adjust the details of the material.


🔸20 shader pack🔸


  • Fresnel Shader - aperture
  • Dissolve Shader - Dissolve
  • Hologram Shader---holographic
  • Glass Shader --- delicate glass
  • True Glass Shader---Crystalline Glass
  • Forcefield Shader---Forcefield
  • Fog shader
  • Flow shader---Flow
  • Wave shader
  • Flash shader---Flash
  • Fresnel_Map shader--Aperture mapping version
  • Gradient color shader
  • Emiss Gradient shader - gradient light
  • Alpha shader--semi-transparent
  • Fresnel_Lite - aperture simplified
  • others...


✅Shader usageshader roughly divided into two kinds, a common, a lite version of the common general support PBR three kinds of mapping, that is, ab, normal and mask.The lite version is a simple version, which is streamlined and consumes less rendering resources.