Sprite Breaker View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.4.32 or later
Package size
273 KB
Files
53
Favorites
64
Views in the past week
10

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$4.99 on

Sprite Breaker

by Kirill Edelman (opens in new tab)

2 ratings, too few to average

Price $5.00

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Price history

Last 6 months

USD
Price history for Sprite Breaker, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Sprite Breaker screenshot 1

Sprite Breaker screenshot 1

About this asset

Sprite Breaker splits Sprites into pieces to simulate object breaking with minimum effort or maintenance.
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★ Breaks sprite into MeshRenderer-based GameObjects.
★ Shapes can be random or pre-designed. Fade and remove after set time.
★ Break at run-time or in editor.
★ Uses sprite's original texture and shared material.
★ Optionally use a different sprite from the one being broken.
★ Optional callback can be used to initialize custom per-shard behavior.
★ Per-shard pivot, name, tag, physics, and custom data supported.
★ Custom shards from prefabs supported.
★ Can be used for purposes other than exploding objects: break sprite into MeshRenderer pieces in editor, use pieces for animation or object construction.
★ Sprite Atlas and prefabs support.
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Sprite Breaker is a great drop-in solution for making your sprite shatter into pieces. It's fast, highly customizable, and well-documented.
Documentation | API | Support

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.