1960s Muscle Car View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.3.1 or later
Package size
5.5 MB
Files
49
Favorites
8
Views in the past week
6

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1960s Muscle Car

by TheKnightsKing (opens in new tab)

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Vehicle Asset themed around the 1960s era

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for 1960s Muscle Car, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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1960s Muscle Car screenshot 1

1960s Muscle Car screenshot 1

About this asset

Disclaimer: This should be known, but just in case you were wondering

-This vehicle model is inspired by a car in the real world

This Asset includes:

-A car model (of .fbx type)

-A prefab for the car (MuscleCar.prefab)

-All the textures for the car

-All the materials for the car

-A Demo scene

All Mesh Details:

-Car Detail Mesh: 12,032 tris

-Individual Wheel Mesh: 1,790 tris

-Plates Mesh: 104 tris

-Extras Mesh: 320 tris

-Car LOD_1 Mesh: 7,958 tris

-Car LOD_2 Mesh: 3,989 tris

-Car LOD_3 Mesh: 1,594 tris

-Individual Wheel LOD Mesh: 536 tris

-Colliders Mesh: 143 tris

All Texture Details:

-badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, underchrome_METAL.png: 1024x1024

-undercarriage_TEXTURE.png: 1024x512

All Texture Types:

-Albedo

-Metallic/Specular

-Normal

All LOD Details: Prefab has 4 LOD States

-LOD_1 (Detail): 19,788 tris

-LOD_2: 15,394 tris

-LOD_3: 6,133 tris

-LOD_4: 3,738 tris

Third-Party file license notices:

-Asset uses MuscleCar.fbx, Map.fbx; see 3D_Models_license_notice.txt file in package for details

-Asset uses badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, undercarriage_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details

Package Manager Dependencies:

-Post Processing

From the publisher's Asset Store listing.

Technical details

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.1f1 Compatible Not listed Not listed

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

As listed on the Asset Store.