Combat animations - Karate View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.15 or later
Package size
8.6 MB
Files
86
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45
Views in the past week
22

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Combat animations - Karate

by Amine SAADI (opens in new tab)

1 rating, too few to average

Collection of animations for Karate movement

Price $18.99

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Price history for Combat animations - Karate, 6 months Current $18.99; lowest $18.99; highest $18.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Combat animations - Karate screenshot 1

Combat animations - Karate screenshot 1

About this asset

A set of 78 third-person Karate animations

Pose matched start and end frames

There are two standing positions, right (RP) and left (LP), and there is a movement to switch between the two positions.

Humanoid 3D animations, animations movements for retargeting to other humanoid 3D characters.

We invite you to visit my page. There are other works we would like you to see here.

From the publisher's Asset Store listing.

Technical details

Animations :

Movements “RP” and "LP":

  • ANIM_RP_DUBLE_PUNCH_V1
  • ANIM_RP_DUBLE_PUNCH_V2
  • ANIM_RP_DUBLE_PUNCH_V3
  • ANIM_RP_GEDAN_BARAI
  • ANIM_RP_IDLE
  • ANIM_RP_KIKOMI_THRUST_KICK_BACK_KICK
  • ANIM_RP_MAE_GERAI_BACK_LEG
  • ANIM_RP_MAE_GERI_FRONT_LEG
  • ANIM_RP_MAWASHI_GERI_ROUNDHOUSE_KICK_BACK_LEG
  • ANIM_RP_MOUNTAIN_PUNCH
  • ANIM_RP_PUNCH_BACK_HAND
  • ANIM_RP_PUNCH_TO_STOMACH
  • ANIM_RP_SPINNING_BACK_FIST
  • ANIM_RP_SWAY
  • ANIM_RP_MAWASHI_GERI_FRONT_LEG_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_BACK_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_BL_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_BR_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_FL_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_FORWARD_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_FR_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_LEFT_70CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_MOVE_RIGHT_70CM_RM (ROOT MOTION AND IN PLACE)

Movements : change position "RP TO LP" and "LP TO RP":

  • ANIM_RP_TO_LP_SWAY
  • ANIM_RP_TO_LP_LUNGE_PUNCH_106CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_TO_LP_MAWASHI_GERI_BACK_LEG_106CM_RM (ROOT MOTION AND IN PLACE)
  • ANIM_RP_TO_LP_SPINNING_BACK_FIST_81CM_RM (ROOT MOTION AND IN PLACE)

Animation count: 78

Animation type list: 54 In-place and 24 root motion

Number of textures: 1

Polygon count of [Model Name]: Mannequin Amine SAADI: 21196

Number of meshes/prefabs: 1 meshes / 0 prefabs

Rigging: Yes

UV mapping: Yes

LOD information : No LOD

Types of materials : 2 Standard materials

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.15f2 Compatible Compatible Compatible Compatible

The script I added for the demo scene only. During playback, every 5 seconds, the script changes the animation and the name of the animation

As listed on the Asset Store.