Auditorium02 View on Asset Store (opens in new tab)

Package details

Latest version
2019.4.24F1
Last updated
First released
Unity version
2019.4.24 or later
Package size
742.6 MB
Files
169
Favorites
82
Views in the past week
7

Price tracking

Last checked
Tracked since
Lowest recorded
$19.79 on

Keywords

Auditorium02

by Edit Point (opens in new tab)

1 rating, too few to average

Price $29.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Auditorium02, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 21

Auditorium02 screenshot 1

Auditorium02 screenshot 1

About this asset

3D model of Auditorium02 for virtual reality, Augmented reality And Games
SUBDIVISION LEVEL
Polygon Count : 93702
Tringle Count : 188456
Verts Count : 109980
RESOLUTION OF THE TEXTURES:
DIFFUSE MAP:512X 512 1024X1024(seamless)
SPECULAR MAP: 512X 512 1024X1024(seamless)
NORMAL MAP:512X 512 1024X1024(seamless)
LIGHTBAKED MAP:4096 X 4096
FEATURES:
1) Baked textures are 4k in PNG size format. As per your requirement, you can reduce size in JPEG format.
2) Parts are correctly named, grouped with a textures name, so It can be easy to find with Mesh name.
3) Low Poly modeling with proper UV unwrapped, no overlapping.
4) Preview are real-time rendering light baked version from Unity.
5) Default textures are seamless(Diffuse, Normal, Specular Map) can use for lightmap baking as per your environment. As per your requirement, you can reduce size in JPEG format.
6) Every model has been checked with the appropriate software.
7)Model does not include any lights,Walkthrough,camera post processing effect,post-production plugin.
8)Lightmap done by Bakery-GPU Ligthmapper(Not included only lightmap provided).
9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery- GPU light mapper which sold separately by Mr.F)
10)Feel Free to Contact me, I can Provide Step by Step Guidelines with Screenshot For Bakery GPU Startup In the scene
11)For Baking new Light Map, You can delete My Bakey Folders and Import Updated Bakery Package Or replace With Old one
12)Light Probes included.
13)Play your video on screen.
14)Player setting (Color Space) Linear for same color saturation output.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.24f1 Compatible Not listed Not listed

As listed on the Asset Store.