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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2020.3.14 or later
- Package size
- 40.1 MB
- Files
- 195
- Favorites
- 9
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Boss Fight 2D
- Price drop
Everything you need for a 2D platform boss fight with player and boss animations and the full lineup working, including scenery, sprites
Lowest recorded price
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Price history
Last 6 months
USDAsset preview
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Boss Fight 2D screenshot 1
About this asset
The 2D animations are ready to be used in a 2D platform game and with the test scene just adjust and you already have a complete boss fight, with the necessary animations and programming for it to work.
From the publisher's Asset Store listing.
Technical details
This pack contains a complete Boss Fight, including programming for the operation and all animations and scenery:
contains the player who is a wizard with the following vector animations in 348px-281px each frame:
-Idle 6 framses
-Walk 16 framses
-Jump 4 frames
-Fall 4 frames
-Distance Attack 9 frames
-Hit 5 frames
-BigHit 7 frames
It also contains the boss sprites with the following animations:
each boss frame is the size of 771px-788px:
-Idle 6 frames
-Walk 26 frames
-Song 15 frames
-Attack 16 frames
-Hit 6 frames
-BigHit 6 frames..
Objects to compose the scene:
Background
Details
rock for prefab
ground for battle
Animation of rockSmash: 9 frames
All animations are working and configured in the example Scene, from programming to art and animation.
Description of the configured Scene:
The player has controls to walk, jump, fall and attack, and faces a Boss enemy, which: Walks up to the player, attacks when he is close, and touches an instrument with his mouth that makes it fall, stones that help increase the difficulty, everything already configured
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