FPS Guns Pack 4K View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.16 or later
Package size
1.5 GB
Files
355
Favorites
30
Views in the past week
23

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

FPS Guns Pack 4K

by Heart State Games® (opens in new tab)

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High quality and detail 3D Weapon model replicas with 4K Textures

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for FPS Guns Pack 4K, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 16

FPS Guns Pack 4K screenshot 1

FPS Guns Pack 4K screenshot 1

About this asset

Can be used for any game creation. FPS TPS RTS

Animations not included. Will be another package.

In the Pack: Models (Guns, Magazines and Bullets), Textures and Images

Every weapon model has a scene with textured model and 4K settings and prefabs.

Documentation text file included.

All weapons are full modular, game ready and animation ready.

Also check our other assets: Publisher

These weapon models are royalty free replicas of the real lincensed models but do not match the real one 100%. There are no Trademarks of any real gun and can be use for games.

Sharing or distribution not allowed. These Models are under contract from both Designer and Publisher!

From the publisher's Asset Store listing.

Technical details

---=== Rifle 1 ===---

Tris - 36383

Faces -19948

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)

Shaders used - 4

HDRP - Yes

---=== Rifle 2 ===---

Tris - 56168

Faces -29070

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 3

HDRP - Yes

---=== Rifle 3 ===---

Tris - 50016

Faces -26270

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)

Shaders used - 4

HDRP - Yes

---=== Smg 1 ===---

Tris - 56168

Faces -29070

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 3

---=== Smg 2 ===---

Tris - 56168

Faces -29070

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 3

HDRP - Yes

---=== Smg 3 ===---

Tris - 26957

Faces -14249

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 3

HDRP - Yes

---=== Shotgun 1 ===---

Tris - 14432

Faces - 7548

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 2

HDRP - Yes

---=== Shotgun 2 ===---

Tris - 14432

Faces - 7548

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 2

HDRP - Yes

---=== Pistol 1 ===---

Tris - 18186

Faces - 10834

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 2

HDRP - Yes

---=== Pistol 2 ===---

Tris - 23653

Faces - 12605

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,Emessive

Shaders used - 2

HDRP - Yes

---=== Pistol 3 ===---

Tris - 14432

Faces - 7548

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 2

HDRP - Yes

---=== Pistol 4 ===---

Tris - 23653

Faces - 12605

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,Emessive

Shaders used - 2

HDRP - Yes

---=== Grenade 1 ===---

Tris - 8290

Faces - 4127

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1

Shaders used - 2

HDRP - Yes

---=== Grenade 2 ===---

Tris - 14432

Faces - 7548

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular

Shaders used - 2

HDRP - Yes

---=== Grenade 3 ===---

Tris - 1882 Faces - 995

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1

Shaders used - 2

HDRP - Yes

---=== Dmr 1 ===---

Tris - 36383

Faces -19948

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)

Shaders used - 4

HDRP - Yes

---=== Sniper 1 ===---

Tris - 50016

Faces -26270

PBR - Yes (included specular)

Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)

Shaders used - 4

HDRP - Yes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.16f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.