Collider-X View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.30 or later
Package size
782 KB
Files
14
Favorites
144
Views in the past week
43

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Collider-X

by Panettone Games (opens in new tab)

4.3 / 5 · 7 ratings

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Price history

Last 6 months

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Price history for Collider-X, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Collider-X video 1

About this asset

A typical 3D Game level/environment contains hundreds of game objects ranging in geometry complexity. ColliderX makes it easier for game designers to generate & replace colliders easily while keeping control of the type of collider being used based on the topology of individual meshes i.e. Vertices Count and Mesh Dimensions

Mesh colliders are expensive hence, ColliderX tries to use a Box Collider by guessing whether the object is “Blocky” or “LowPoly”. Use the Detection Settings to specify:

  • Verts Limit: for which any mesh with vertices lower than those will have a Box Collider
  • Block Thresh Limit: Measures the similarity between the Width, Height, or Depth of the mesh as a percentage.

From the publisher's Asset Store listing.