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Package details
- Latest version
- 0.9.8.0
- Last updated
- First released
- Unity version
- 2020.3.25 or later
- Package size
- 12.1 MB
- Files
- 105
- Favorites
- 56
- Views in the past week
- 26
Price tracking
- Last checked
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- Lowest recorded
- $21.00 on
Keywords
DOTS Dynamic Bone
DOTS Dynamic Bone is a set of DOTS & ECS systems that perform physic simulations on Entities and their children. DOTS Dynamic Bone is modifiable at runtime and comes with Documentation and a Tutorial.
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Last 6 months
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DOTS Dynamic Bone video 1
About this asset
Supported Features:
-Entity Physics Simulation
-Simulation working with the Unity.Animation package
-Full Compatibility with DOTS/ECS and DOTS Animation
-Real-Time DOTS Dynamic Bone Editor script
- DOTS Physics Collider support
- Supports Entities Graphics
-Real-Time DOTS Dynamic Bone Editor Script
- Busrt Compatable
- Parallel Computing
NOTE: THIS WILL NOT WITH IN MONO OR WITH MONO BEHAVIOR ENVIRONMENT! These system only works in a Unity ECS/DOTS enviroment. To use with Animations you will need a third party solution as Unity does not provide any ECS Aniamtion Packages for Entities 1.0+. In
please check the Documentation for more information:
V0.9.8 Documentation: https://steven9smith.github.io/DOTS-Dynmaic-Bone-V0.9.8-Docs/
V0.9.7 Documentation: https://steven9smith.github.io/DOTS-Dynamic-Bone-Docs/
Check out the forum for news and updates:
https://forum.unity.com/threads/offical-dots-dynamic-bone.1194832/
Join the Discord!
https://discord.com/invite/2GckgPBME5
If you own the asset download the try out the demos:
From the publisher's Asset Store listing.
Technical details
- Entity Physics Simulation
- Simulation working with the Unity.Animation package
- Full Compatibility with DOTS/ECS and DOTS Animation
- Real-Time DOTS Dynamic Bone Editor script
- DOTS Physics Collider support
- DOTS.Animation package Support
- Real-Time DOTS Dynamic Bone Editor Script
- Busrt Compatable
- Parallel Computing
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.29f1 | Not listed | Compatible | Compatible |
| 2020.3.25f1 | Not listed | Compatible | Compatible |
For those using DOTSDynamicBone V0.9.7 you should delete the V0.9.8 folder and add DOTSDYNAMICBONE_V097 to your compiler definitions.
As listed on the Asset Store.