Lavish Polygon Collider 2D Editor View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.3.12 or later
Package size
897 KB
Files
20
Favorites
46
Views in the past week
7

Price tracking

Last checked
Tracked since
Lowest recorded
$13.99 on

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Lavish Polygon Collider 2D Editor

by Kemble Software (opens in new tab)

1 rating, too few to average

Lavish Polygon Editor is a set of tools for Polygon Collider 2D that override the default tools to bring you much more flexible and advanced ways to edit your collider polygons.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Lavish Polygon Collider 2D Editor, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Lavish Polygon Collider 2D Editor screenshot 1

Lavish Polygon Collider 2D Editor screenshot 1

About this asset

Lavish Polygon Editor is a set of tools for Polygon Collider 2D that override the default tools to bring you much more flexible and advanced ways to edit your collider polygons.

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This asset has been at minimum tested on Unity 2020.3.12f1 and on Unity 2021.1.2f1, on Windows and Linux.

Features:

• Advanced collider point editing functionality:

↳ Hold shift to select multiple points.

↳ Move multiple points at a time.

↳ Delete multiple points at a time.

↳ Box (de-)select points.

↳ Double-click a point to select all connected points.

↳ Add points to edges.

↳ Create new point loops and holes.

↳ Hold Shift to snap to an 0.1 unit grid.

• Interactive boolean tools:

↳ The "Knife" tool lets you easily chop a polygon into multiple parts.

↳ The "Brush" tool lets you add/remove regions of a collider by painting.

• Interactive collider polygon simplification algorithm:

↳ Adjust how many points to remove.

↳ Adjust the preference for removing points from straight lines/short edges.

↳ Simplify a specific selection of the points in a collider polygon.

• Flip the polygon on the X or Y axis.

• Reset the collider to the SpriteRenderer's physics shape.

• Apply your collider polygon to the Sprite asset's physics shape.

• Move the position of the GameObject without moving the points of the polygon in world space.

• Very optimised, works well with large numbers of points.

• Documentation available right in the inspector.

From the publisher's Asset Store listing.

Technical details

• Advanced collider point editing functionality:

    ↳ Hold shift to select multiple points.

    ↳ Move multiple points at a time.

    ↳ Delete multiple points at a time.

    ↳ Box (de-)select points.

    ↳ Double-click a point to select all connected points.

    ↳ Add points to edges.

    ↳ Create new point loops and holes.

    ↳ Hold Shift to snap to an 0.1 unit grid.

• Interactive boolean tools:

    ↳ The "Knife" tool lets you easily chop a polygon into multiple parts.

    ↳ The "Brush" tool lets you add or remove entire regions of a collider polygon by painting in the Scene window.

• Interactive collider polygon simplification algorithm:

    ↳ Adjust how many points to remove.

    ↳ Adjust the algorithm's preference for removing points from straight lines or short edges.

    ↳ Simplify a specific selection of the points in a collider polygon.

• Flip the polygon on the X or Y axis.

• Reset the collider to the SpriteRenderer's physics shape.

• Apply your collider polygon to the Sprite asset's physics shape.

• Move the position of the GameObject without moving the points of the polygon in world space.

• Very optimised, works well with large numbers of points.

• Documentation available right in the inspector.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.12f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.