Sprite Fragments View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.29 or later
Package size
251 KB
Files
19
Favorites
8
Views in the past week
1

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Sprite Fragments

by Dozed (opens in new tab)

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Generate fragments for your sprites based on their color regions for a more realistic fragmentation along with subfragments generated using the classical Voronoi diagrams approach.

Price $20.00

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Price history

Last 6 months

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Price history for Sprite Fragments, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Sprite Fragments screenshot 1

Sprite Fragments screenshot 1

About this asset

  • Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.
  • Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.
  • Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.
  • Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.
  • High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.
  • Spritesheet and Sprite Atlas support.

This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.29f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.