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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2019.4.29 or later
- Package size
- 251 KB
- Files
- 19
- Favorites
- 8
- Views in the past week
- 1
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Sprite Fragments
Generate fragments for your sprites based on their color regions for a more realistic fragmentation along with subfragments generated using the classical Voronoi diagrams approach.
Price $20.00
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Sprite Fragments screenshot 1
About this asset
- Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.
- Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.
- Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.
- Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.
- High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.
- Spritesheet and Sprite Atlas support.
This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2019.4.29f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.