Anti-Cheat Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
6.9.3
Last updated
First released
Unity version
2022.3.0 or later
Package size
3.2 MB
Files
377
Favorites
2,116
Views in the past week
206

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$24.00 on

Keywords

Anti-Cheat Toolkit

by Code Stage (opens in new tab)

4.9 / 5 Β· 375 ratings

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5 stars 342
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Anti-cheat toolkit with full C# source: stops memory, speed and time hacks, encrypts PlayerPrefs and save files, detects code injection and tampering. Protecting games since 2013.

Price $80.00

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Affiliate link Β· Purchases support this site

Price history

Last 6 months

USD
Price history for Anti-Cheat Toolkit, 6 months Current $80.00; lowest $40.00; highest $80.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 6.9.0 released 16 Jun 2026 v6.9.0 Version 6.9.1 released 29 Jun 2026 Version 6.9.3 released 13 Oct 2026 v6.9.3

Asset preview

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Anti-Cheat Toolkit screenshot 1

Anti-Cheat Toolkit screenshot 1

About this asset

🌐 Demo πŸ“Ί Tutorials πŸ“• Docs & API πŸ’¬ Discussions | Discord | Report a bug | Request a feature

Don't let cheaters tank your game's reviews, economy, or player trust. Anti-Cheat Toolkit (ACTk) helps you keep things fair without building a security stack from scratch. It wraps practical, field-tested techniques into a Unity-first toolkit you can drop in fast and extend when needed.

πŸ”’ Why ACTk

  • Save time and reduce risk. Ship proven protections instead of homegrown experiments.
  • Easy to add, easy to scale. Start with a few calls, grow into deeper checks later.
  • Built for Unity workflows. Client and server use, multiplayer friendly, Hybrid DOTS ready, Unity 6 compatible.
  • Transparent by design. Full source code included so you can inspect, debug, and customize.
  • Maintained and trusted since 2013 with regular updates and responsive support.

πŸ’‘ Key Benefits

  • Protect revenue and player trust: stop common cheats that inflate currency, bypass timers, or break PvP.
  • Cut implementation effort: swap PlayerPrefs to ObscuredPrefs, enable detectors, wire your own responses.
  • Broad coverage in one package: memory value protection, save encryption and genuine checks, speed/time/wallhack detection, foreign assembly detection, build tamper checks, Android install source validation, screen capture prevention.
  • Lightweight and practical: background hashing, detectors that stay out of the way during normal play.
  • Multiplayer ready: works with Photon, Mirror, Netcode, Fish-Networking, and similar stacks.

πŸš€ Features at a Glance

Secure data and memory

  • Obscured Types to hide sensitive values from memory scanners like Cheat Engine or GameGuardian.
  • Obscured Prefs and Obscured File to encrypt saves, detect tamper, and optionally bind to device or user ID.
  • Included Prefs Editor to inspect and edit regular and obscured prefs inside Unity.

Detect cheating in real time

  • Speed Hack Detector to catch slowed or accelerated time.
  • Time Cheating Detector to compare device time with reliable sources and flag fast-forward tricks.
  • WallHack Detector sandbox to catch shooting/walking/seeing through walls.
  • Injection Detector to detect foreign managed assemblies on Mono builds.

Enforce build and platform integrity

  • Code Hash Generator to verify code integrity for whole build or per file (useful for aab).
  • Android App Installation Source Validator to know if the app came from a store or was side-loaded.
  • Android screen capture toggle to discourage screenshots or recording on sensitive screens.

Customizable reactions

  • Log, warn, kick, rollback values, flag accounts, or switch to restricted mode. You decide the policy.

Docs and examples

  • User Manual with best practices, API Reference, example scenes, and short tutorials.

πŸ™ Trust & Community

  • Used by thousands of Unity developers. Reviews consistently highlight easy integration, clear docs, and peace of mind for IAP-heavy or competitive games.
  • Active support via discussions and Discord. Updates keep pace with new Unity versions and cheat methods.

➑️ Get Started Today

  • Add ACTk, protect key values and saves, enable detectors, and wire your responses. The quick wins land fast, and you can deepen coverage over time.
  • Secure your game before launch, not after leaderboards are flooded.

🀝 Priority Support & Integration

Want expert help securing your game? You can hire the ACTk core developer for priority support, audits, and custom integration. Get battle-tested anti-cheat guidance for your specific project, from initial design to production rollout. Reach out via Support / Discord to discuss your case.

Secure your game, protect your players, and gain peace of mind with ACTk - the original Unity anti-cheat solution πŸš€

🧩 Third-party plugins and ecosystem

β€’ Actions for Opsive's Behavior Designer

β€’ Actions for PlayMaker (except obscured types due to PM limitations)

β€’ Works great with Simple IAP System to validate IAP receipts

β€’ Works great with Cross-Platform Native Plugins to save to the cloud, set up leaderboards and more

β€’ Used in Lovatto Studio MFPS Anti-Cheat And Reporting addon

β€’ Used in Stan’s Android Native asset

Resist reverse-engineering threat:

β€’ Protect IL2CPP builds with Mfuscator

⚠️ Note:

No anti-cheat guarantees 100% protection. ACTk aims to stop the vast majority of casual and semi-skilled cheats and make advanced attacks impractical.

From the publisher's Asset Store listing.

Technical details

πŸ“Œ Compatibility

Supports Unity 2022.3.0f1 and newer including Unity 6.

Fully compatible with Hybrid DOTS (ECS + GameObject workflow).

Works on all actual platforms including WebGL and IL2CPP builds with few limitations and exceptions:

  • Code Hash Generator supports Windows Standalone and Android at this moment.
  • Injection Detector supports Mono builds only since IL2CPP can't have managed injections.

πŸ“– Documentation

πŸ“Œ Third party Licences

Asset uses:

  • xxHashSharp under BSD 2-Clause License
  • SharpZipLib 1.4.2 under MIT License (Editor only)

See Third-Party Notices.txt file in package for details.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0f1 Compatible Compatible Compatible Compatible
2022.3.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.