Transformable Temple


HDRP, URP, BIP compatible.


-=PBR Transformable Temple=-

This pack includes transformable temple:

- transformation 1: cube;

- transformation 2: temple.


- Suitable for unique game places, fantasy temples, squares. Also suitable for showcase your stuff, game lobby, VR spaces etc.;

- temple-cube prefab;

- Textures 4K for PBR materials;

- Desert skybox 8192x4096;

- average tris count: ~500.


- Demoscene transformation works by 'Space' button;

- There is primary script: TTTransform.cs attached on TempleController prefab;

- Use LaunchTransform public bool for start transformation process. This bool doesn't hold state; it's just a trigger. Use this bool for your own launchers: trigger enter, keyhit etc.;

- Use StartState enum for start state (play mode) of temple: folded/unfolded.