Terrain Former

Terrain Former is an intuitive and simple terrain editor for Unity with support for multiple terrains, allowing for terrains suitable for even the biggest open world games.

Features:
- Full multi-terrain support—sculpt seamlessly across mutliple terrains.
- Raise/Lower,
- Grab
- Smooth,
- Flatten (with Bridge, Extend modes),
- Set Height,
- Paint Texture,
- Heightmap Importer, Heightmap Export to EXR,
- Mould (formerly Shrink Wrap),
- Generate—generate terrain that follows a curve (w/ linear and circular modes)
- Terrain Grid Creator Wizard,
- All tools work across terrain grids

Terrain Former addresses all of the major issues with Unity's built-in terrain editor, such as the painfully slow smoothing tool and its constrained brush size.

Note: Details (rocks, grass, etc) and trees tools are planned but will be coming in a future release of Terrain Former. You can however in the meantime, easily switch between Unity's terrain tools and Terrain Former.

Official Site
Roadmap
Documentation Disclosure: This website contains affiliate links, which means we may receive a commission if you click a link and purchase something through our website. Purchasing assets through our links won’t cost you any extra money and will help fund the hosting and development of this site.

This website is not sponsored or affiliated with Unity Technologies or its affiliates. "Unity" and "Unity Asset Store" are trademarks or registered trademarks of Unity Technologies or its affilliates in the U.S. and elsewhere.