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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 2019.4.27 or later
- Package size
- 1.8 MB
- Files
- 3
- Favorites
- 7
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
MATRIX Client-Server multiplayer framework
MATRIX is a simple way to create multi-player games based on TCP/IP Client-Server technology. Targeted on creating the internet games based on a central server capable to work with thousands clients.
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Price history
Last 6 months
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Detailed description
In short:
1. You run a special program called "Communicator" on a remote host
2. You create a game server implementing the base game logic and run it on the same remote host along with the Communicator
3. You create a client Unity based application to be running on players host. This Front End connects to the game server via the Communicator
The package contains a C# based wrapper DLL (assemply) to write client-server applications connected via communicator.
Test programs and the Communicator itself are available to download for free here. You can get them and run locally or run the Communicator on remote address, test connections etc... (see the description for details).
From the publisher's Asset Store listing.
Technical details
Currently available on Windows platform (Windows 7 and above) only.
Future releases may include Linux (possibly Mac) if there are requests for it.
Using TCP/IP sockets via internet.
Can work in local networks too.
Targeted for C# programmers (C++ may also be added later by requests).
Compatibility
Windows only (for now)
As listed on the Asset Store.