MATRIX Client-Server multiplayer framework View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2019.4.27 or later
Package size
1.8 MB
Files
3
Favorites
7
Views in the past week
3

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$4.99 on

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MATRIX Client-Server multiplayer framework

by Dumas99999 (opens in new tab)

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MATRIX is a simple way to create multi-player games based on TCP/IP Client-Server technology. Targeted on creating the internet games based on a central server capable to work with thousands clients.

Price $4.99

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Price history for MATRIX Client-Server multiplayer framework, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

About this asset

Detailed description

In short:

1. You run a special program called "Communicator" on a remote host

2. You create a game server implementing the base game logic and run it on the same remote host along with the Communicator

3. You create a client Unity based application to be running on players host. This Front End connects to the game server via the Communicator

The package contains a C# based wrapper DLL (assemply) to write client-server applications connected via communicator.

Test programs and the Communicator itself are available to download for free here. You can get them and run locally or run the Communicator on remote address, test connections etc... (see the description for details).

From the publisher's Asset Store listing.

Technical details

Currently available on Windows platform (Windows 7 and above) only.

Future releases may include Linux (possibly Mac) if there are requests for it.

Using TCP/IP sockets via internet.

Can work in local networks too.

Targeted for C# programmers (C++ may also be added later by requests).

Compatibility

Windows only (for now)

As listed on the Asset Store.