3D Analogical Instruments - Scripted View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.4.3 or later
Package size
13.5 MB
Files
34
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34
Views in the past week
8

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3D Analogical Instruments - Scripted

by Maloke Games (opens in new tab)

5.0 / 5 · 3 ratings

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  • Price drop

All the Essential Flight Instruments with High Fidelity and Details, Ready to use! Data is Automatically Calculated and works with any Model or Physics System. Suitable for Arcade or Simulations.

Discount -20% Previous price $25.00 Price $20.00

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Price history

Last 6 months

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Price history for 3D Analogical Instruments - Scripted, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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3D Analogical Instruments - Scripted screenshot 1

3D Analogical Instruments - Scripted screenshot 1

About this asset

Main instruments: Airspeed, Altitude, Ground Height, Artificial Horizon (pitch and bank angles), Magnetic Compass or HSI Heading, Turn Coordinator with Slip Ball, Vertical Velocity, Horizontal Velocity, Engine RPM, Fuel and Clock (System or Custom Time).

DataCenter & Instruments Scripts: The main script will track your aircraft's transform movement and calculate all the flight variables. The latter will distribute these calculated values throughout the 3D needles, pointer, indicators, and rolling digits of the instruments.

Features:

  • Template Prefab Ready to Use.
  • Customize the Cage/Bevel style and Glass type, or remove it for better adjustment to your 3D panel.
  • Works with any Aircraft Model or Physics System, also with any Unity Platform (including Mobile).
  • Adjustable Off-Set and Scaling Factors to each instrument value to allow unity conversion, correct scaling to your world's dimensions, or tweaking between Arcade/Realistic values.
  • Configurable LowPassFilter factor to adjust between Smooth Reading or Instant Values.
  • Shared Materials and Texture Atlas for better Performance.
  • Extra Features: Built-in RPM and Fuel Consumption synchronized with Speed and Engine pitch sound with RPM. 

(If your aircraft system already have these values you can use them on the Manual Controller section instead of the built-in values)

Full Source Code Included!

From the publisher's Asset Store listing.

Technical details

Download Documentation.

Default package is in URP.

To set up for HDRP, just import the HDRP package located in the asset's folder.

Shared Materials and Texture Atlas for better Performance.

Total 5 Textures:

- Instruments Backscale: 2048x2048 Atlas

- Bevel, Needles, and Small Parts: 1024x1024 Atlas

- Artificial Horizon Globe: 1024x1024

- Magnetic Compass Sphere: 1440x180

- Rolling Digits Number: 50x500

Total 7 Materials:

- Glass

- Artificial Horizon Globe

- Magnetic Compass Sphere

- Instruments Backscale

- Bevel, Needles, and Small Parts

- RollingDigit (White)

- RollingDigit (Yellow)

2 FBX Models:

- Cage/Bevel with Instruments BackScales

- Needles, RollingDigit Wheel, and other Small Parts

Máx count for the Full Panel with Cage and BubbleGlass: Tris: 20.5k / Verts: 15.4k

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.23f1 Compatible Compatible Compatible Compatible
2019.4.3f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.