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Package details
- Latest version
- 2026.2
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 839 KB
- Files
- 48
- Favorites
- 169
- Views in the past week
- 18
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Vertex Ambient Occlusion Generator
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Price history
Last 6 months
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Vertex Ambient Occlusion Generator screenshot 1
About this asset
Documentation | Forum | Support
Editor tool for calculating mesh ambient occlusion per-vertex.
• Includes 3 types of solvers for high-detail and low-poly meshes.
• Generated ambient occlusion can be saved inside any mesh vertex buffer (uv0-uv7, normal, tangent or vertex color).
• Ambient occlusion solver can interact with surrounding objects.
• Mesh doesn't need UV coordinates for AO calculation.
• Built-in mesh combine and optimization tools.
Supported Unity versions (only LTS):
✅ Unity 6000.6
✅ Unity 6000.3
✅ Unity 6000.0
✅ Unity 2022.3
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Tools Bundle.
⚠️ Note:
• Ambient occlusion is generated per-vertex and its calculation speed and quality depends on the mesh vertex count.
• This tool allows generating AO and saving it inside a mesh and package includes Preview shader for rendering this baked data. However it is up to the user to create and setup custom shaders for reading baked AO from a mesh and render it according to the requirements.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.