Track Day - Racing Soundtrack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.12 or later
Package size
28.5 MB
Files
10
Favorites
41
Views in the past week
13

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Track Day - Racing Soundtrack

by TFSui (opens in new tab)

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Track Day - Racing Soundtrack is the ideal music for retro racing games. It can be used on menu, gameplay, victory screen, etc.

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Price history

Last 6 months

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Price history for Track Day - Racing Soundtrack, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Track Day - Racing Soundtrack video 1

About this asset

Track Day - Racing Soundtrack

Here's your ideal music for retro racing games.

Even with a 'jazz fusion' aura, I made sure all the volumes are well balanced so the music can fit nicely into the background.

There's a standard version, which is the song with an intro and an ending, and then there's the looping version, where you can (if you want to) attach the intro and ending.

From the publisher's Asset Store listing.

Technical details

Track specs:

Sample Rate: 44,1 kHz

Bit Depth: 16 bit

Audio file types: WAV, OGG

TRACK NAME: Track Day

INTRO: NO ( ) / YES (X)

LOOP: NO ( ) / YES (X)

END: NO ( ) / YES (X)

STANDARD: NO ( ) / YES (X)

LENGTH: 00:01:06

BPM: 126

Guide:

"INTRO" consists of a short file that serves as the song's introduction.

"LOOP" is the whole section of music that can be looped seamlessly.

"END" may optionally be played after the "LOOP" section, so the music won't have an abrupt ending.

"STANDARD" stands for a single file that may contain all of the segments aforementioned.

"LENGTH" is the "STANDARD" file length measured in hh:mm:ss.

"BPM" means Beats Per Minute, also known in music as tempo.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.12f1 Compatible Not listed Not listed

As listed on the Asset Store.