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Package details
- Latest version
- 2.22
- Last updated
- First released
- Unity version
- 2018.4.28 or later
- Package size
- 2.8 MB
- Files
- 260
- Favorites
- 639
- Views in the past week
- 6
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- $14.95 on
80s Shoot'em Up Kit
Price $29.90
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80s Shoot'em Up Kit screenshot 1
About this asset
2.0 major update - see changelog
* This template is now C Sharp only *
80s Shoot'em Up Kit is inspired by classic 80s shooters.
This asset provides a clean and complete, mobile optimized, 2D example based on Unity native 2D tools.
Key Features
– Cross-platform, low draw calls, optimized code and assets for mobile devices
– Keyboard, joystick, mouse, and touch screen (drag/buttons) support
– Firing system : shoot delay, bullet count limiter, Auto Fire and fire rate penalty
– Object Pooling example : optimize the application by reusing elements
– Event system : set checkpoint, play or stop an audio clip, spawn an item, change level...
– Level Handling : Encapsulate the whole game in a single Unity scene or handle multiple levels as needed
– + upgrade system, coin items example, several enemy types, cool retro sfx...
– Includes grid helper utility for tile placement
[ Try Build (Windows Standalone) ]
[ DOCUMENTATION ]
* This template is now C Sharp only *
80s Shoot'em Up Kit is inspired by classic 80s shooters.
This asset provides a clean and complete, mobile optimized, 2D example based on Unity native 2D tools.
Key Features
– Cross-platform, low draw calls, optimized code and assets for mobile devices
– Keyboard, joystick, mouse, and touch screen (drag/buttons) support
– Firing system : shoot delay, bullet count limiter, Auto Fire and fire rate penalty
– Object Pooling example : optimize the application by reusing elements
– Event system : set checkpoint, play or stop an audio clip, spawn an item, change level...
– Level Handling : Encapsulate the whole game in a single Unity scene or handle multiple levels as needed
– + upgrade system, coin items example, several enemy types, cool retro sfx...
– Includes grid helper utility for tile placement
[ Try Build (Windows Standalone) ]
[ DOCUMENTATION ]
From the publisher's Asset Store listing.