2D Castle Pack - tiles and props + Level Design Tools View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
2020.3.6 or later
Package size
365.3 MB
Files
1,159
Favorites
316
Views in the past week
23

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$14.99 on

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2D Castle Pack - tiles and props + Level Design Tools

by Fallencake studio (opens in new tab)

5.0 / 5 Β· 4 ratings

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A set of high definition seamless stylized textures and a lot of props to build castles, buildings, villages and cities for your games + BONUS: Level Design Tools - pooler, spawner, snapshot saver

Price $29.99

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Price history

Last 6 months

USD
Price history for 2D Castle Pack - tiles and props + Level Design Tools, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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2D Castle Pack - tiles and props + Level Design Tools screenshot 1

2D Castle Pack - tiles and props + Level Design Tools screenshot 1

About this asset

THIS SET INCLUDES:

  • Over 900 sprites (including seamless tiled textures)
  • Over 300 unique high quality textures
  • Blurred versions of each sprite (to create a deep of field like effect for background and foreground)
  • Grayscale version of each sprite (for easy color variations of sprites with a low memory footprint)
  • Over 100 prefabs of Buildings, Constructions, Platforms, Doors, Windows, Lanterns, Bushes, Trees and a lot of other props
  • 22 spritesheets in PNG format. Version of all textures are packed into compact and fully configured spritesheets in PNG format (4096px X 4096px) that greatly improves the performance of your projects
  • Stylized shaders and scripts that will simplify and speed up your work on a level design
  • Demo scene

πŸ“œ DOCUMENTATION

ARTIST:

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PROGRAMMER:

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It's a simple and convenient tool to create your gorgeous worlds!

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From the publisher's Asset Store listing.

Technical details

TOOLS:

  • Snapshot Saver - very useful and powerful tool that will help you save any composed GameObject or prefab to a single png sprite. This can significantly improve the performance of your application!
  • Object Pooler - a complex object pool system that can output multiple types of objects using various pooling methods
  • Cloud Spawner - spawning system, based on the object pool, allow you to spawn prefabs of floating clouds on the scene and control their speed, scale, grouping, spawn and unspawn points
  • AppManager - simple manager will allow you to control a frame rate of your app and optimize graphics (improves performance on mobile devices)

SHADERS:

  • Blur (2DCP) - replaces the sprite with its blurred version depending on the distance to the camera
  • Blur 02 (2DCP) - creates texture sample multiple times with offset in different directions
  • Cloud stylized (2DCP) - creates the effect of dynamic stylized clouds
  • Fire stylized (2DCP) - just a beautiful stylized fire for your torches, lanterns and bonfires
  • Fog (2DCP) - creates a couple of layers of floating fog
  • Swaying Effect (2DCP) - distorts the texture horizontally and vertically, creating a swaying effect
  • Water Reflection (2DCP) - creates water effects on the render texture captured from the camera

All sprites have their fully setted names and tile borders. If the sprite has label like β€œLRTB-128” or β€œLR-64 TB-128” in the name, it's mean this sprite is seamless and can be draw in tiled mode

  • horizontally if has LR label (indicates the value of the Left and the Right borders)
  • vertically if has TB label (indicates the value of the Top and the Bottom borders)

Demo Scene included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.12f1 Not listed Compatible Not listed
2020.3.6f1 Not listed Compatible Not listed

As listed on the Asset Store.