804GS TOOLS - AI Detection View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
2020.3.16 or later
Package size
201 KB
Files
61
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7
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804GS TOOLS - AI Detection

by 804 Game Studios, LLC (opens in new tab)

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Cut down development time by using this drag-and-drop AI detection kit. We developed this kit to assist in rapid AI prototyping and wanted to share it with the community.

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804GS TOOLS - AI Detection screenshot 1

804GS TOOLS - AI Detection screenshot 1

About this asset

804GS TOOLS - AI Detection is a lightweight, easy-to-use, rapid AI prototyping tool. By simply setting some LayerMasks to your GameObjects with a Collider, you can turn anything into an AI with a Field of View detection system. Add a little more and you can widen your AI's detection by adding Audio or "Pulse Trigger" detection. Have as many zones as you see fit and change ranges and debugging colors.

What can it be used with?

Absolutely anything that requires some sort of AI detection

How do I set up a Field of View Detection AI?

1. Assign an AI Detection Agent with a Field of View detection to selected GameObject by using the following:

"804 Game Studios/AI/Add FOV Zones"

2. Assign a Collider and a LayerMask to a GameObject that you want to listen/look for

3. Select the newly assigned LayerMask in the FOV AI Detection Zone settings

4. Adjust the zones' range, angle, etc. to fit the needs for your AI Detection Agent

How do I set up an Audio or "Pulse Trigger" Detection AI?

1. Assign an AI Detection Agent with a Field of View detection to selected GameObject by using the following:

"804 Game Studios/AI/Add Audio Zones"

2. Assign a Collider and a LayerMask to a GameObject that you want to listen/look for

3. Select the newly assigned LayerMask in the AI Detection Zone settings

4. Adjust the zones' range to fit the needs for your AI Detection Agent

5. Trigger the UnityEvent via code, or through an Animation Trigger (Example is demonstrated in the included video.

What is the Audio or "Pulse Trigger" used for?

Instead of having a specific target that your AI will follow, attack or flee from...the Audio or "Pulse Trigger" is instantiates a temporary object that is detected and goes away. This can be used for AI that hears a footstep and seeks it out, a large explosion that everyone runs away from, etc.

Why would I need more than one zone?

Stacking zones can enhance your AI capabilities. For example, you may want to have your AI invoke different methods depending on if a target is far away versus close in a peripheral view. Your AI may be able to detect things in all different angles, but reacts differently depending on range. The point is, you have the flexibility to use it to fit your project's needs.

From the publisher's Asset Store listing.

Technical details

804GS TOOLS - AI Detection works on every Unity version we have tested it on, free and pro! Whether you use dark mode or light mode, the experience and UI experience remains the same.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.16f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.