PSRC: Skeleton Character View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.46 or later
Package size
438 KB
Files
1,208
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33
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PSRC: Skeleton Character

by Reactorcore Games (opens in new tab)

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Modular skeleton character sprites for Unity, featuring customizable bone colors and body parts.

Discount -20% Previous price $10.00 Price $8.00

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Price history

Last 6 months

USD
Price history for PSRC: Skeleton Character, 6 months Current $8.00; lowest $8.00; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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PSRC: Skeleton Character screenshot 1

PSRC: Skeleton Character screenshot 1

About this asset

Add eerie skeletal characters to your game with PSRC 2D Sprites - Skeleton Character! 

This pixel art asset pack provides a modular, paper doll-style skeleton character, ideal for fantasy, horror, or adventure games. The pack includes 5 realistic bone color tones, allowing for diverse visual options, and a range of interchangeable body parts for creating unique skeleton configurations.

PSRC (Pixel Sprites ala ReactorCore) offers a standardized library of pixel game art designed for consistent use in open-world simulations and more. With a universal scale (1 meter = 32 pixels), these assets integrate effortlessly within Unity projects, maintaining consistent proportions and high visual quality.

The package includes both optimized sprite sheets and individual files, providing flexibility in selecting and placing specific parts. This asset pack is perfect for developers aiming to add versatile, customizable skeleton characters to enrich their game’s atmosphere.

From the publisher's Asset Store listing.

Technical details

  • Standardized universal scale (1 meter = 32 pixels)
  • Modular skeleton character with 5 bone color tones
  • Interchangeable body parts for custom configurations
  • Consistent pixel size across all assets for seamless integration
  • Includes infosheet for reference and overview of all parts
  • Includes optimized sheets and individual images for flexible usage
  • Unity Texture Settings:
  • Pixels Per Unit = 32
  • Filter Mode = Point (for pixel-perfect scaling)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.46f1 Compatible Compatible Compatible

As listed on the Asset Store.