Give your FPS project a unique edge with this AAA-quality asset pack: customize the SCAR-L on the battlefield in first-person with slick animations that transition between customized states (add/remove/toggle foregrips, stocks, suppressors and sights)! A pre-configured state machine and basic animation controller script are also provided so that you can continue to focus on working on your project without any implementation headaches.
● 60+ AAA game-ready FPS animations;
● pre-configured state machine and animation controller script;
● one customisable AAA game-ready SCAR-L weapon model with FPS arms;
● hybrid-sights, holographic sight and iron sights.
Animation state information:
● 2x suppressor states: detached and attached;
● suppressor attach/detach animations to transition between states;
● 3x foregrip states: detached, attached and extended;
● foregrip attach/detach/toggle animations to transition between states;
● 2x iron-sight states: flipped up and flipped down;
● iron-sight toggle animations to transition between states.
● 2x stock states: collapsed and extended;
● stock open/close animations to transition between states.
Animation list (each animation appears 3 times, one for each of the main states):
● draw weapon;
● holster weapon;
● reload empty;
● reload fast;
● reload slow;
● check magazine weight (shake magazine);
● fire weapon hipfire;
● fire weapon ADS;
● toggle safety;
● hybrid sight opening;
● hybrid sight closing;
● front iron-sight opening;
● front iron-sight closing;
● rear iron-sight opening;
● rear iron-sight closing;
● inspect weapon;
● suppressor on;
● suppressor off;
● foregrip on, toggle extension;
● foregrip on;
● foregrip off.
All video previews and screenshots were created in the Unity Engine
The trailer video and screenshots showcase the Built-in RP demo scene