MySoundtrack View on Asset Store (opens in new tab)

Package details

Latest version
1.1.3
Last updated
First released
Unity version
2021.1.26 or later
Package size
817 KB
Files
33
Favorites
11
Views in the past week
7

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MySoundtrack

by Danielfib (opens in new tab)

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MySoundtrack is tool that enables game devs to use the player's Spotify as the game's soundtrack! This way, you can make your players listen to their songs, but following the game's emocional pace.

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Price history

Last 6 months

USD
Price history for MySoundtrack, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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MySoundtrack screenshot 1

MySoundtrack screenshot 1

About this asset

MySoundtrack is tool that enables game devs to use the player's Spotify as the game's soundtrack! This way, you can make your players listen to their songs, but following the game's emocional pace.

For this first version, you can associate areas to certain "vibes", and when the player enters that area, MySoundtrack will play his songs, that better fit into the vibe!

Current available vibes are:

- Combat

- Romance

- Sad

- Adventure

Features currently on work:

- Possibility to assign vibes to any variable change, instead of only level areas.

- Richer collider editing for SoundtrackAreas.

Dependencies

Asset uses JohnnyCrazy`s SpotifyAPI-NET under MIT License, an open-source API, included as a dll; see Third-Party Notices.txt file in package for details

Important Note

Current version requires the use of an Spotify Premium Account, or else, it will not be possible to control the player's playback.

From the publisher's Asset Store listing.

Technical details

  • Rank player's song by emotional match to the game's moment
  • Control player's Spotify playback

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.1.26f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.