PSRC: Human Character View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.46 or later
Package size
1.0 MB
Files
2,704
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69
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PSRC: Human Character

by Reactorcore Games (opens in new tab)

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Modular human character sprites for Unity, featuring diverse skin tones and customizable body parts.

Discount -20% Previous price $10.00 Price $8.00

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Price history

Last 6 months

USD
Price history for PSRC: Human Character, 6 months Current $8.00; lowest $8.00; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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PSRC: Human Character screenshot 1

PSRC: Human Character screenshot 1

About this asset

Create customizable human characters in your game with PSRC 2D Sprites - Human Character! 

This pixel art asset pack includes a modular, paper doll-style human character, perfect for games requiring diverse character customization. The pack offers 11 realistic skin tones, ranging from white to black, with options for warm, cool, and pale tones, plus a variety of interchangeable body parts for unique character assembly.

PSRC (Pixel Sprites ala ReactorCore) provides a standardized library of pixel game art, ideal for open-world games or simulations that require a consistent human character style. Using a universal scale (1 meter = 32 pixels), the assets fit seamlessly within Unity projects, maintaining proportional accuracy for versatile integration.

The package includes both optimized sprite sheets and individual files, allowing for flexible use of specific body parts. It’s a fantastic asset for developers aiming to introduce customizable, diverse human characters into their game worlds.

From the publisher's Asset Store listing.

Technical details

  • Standardized universal scale (1 meter = 32 pixels)
  • Modular human character with 11 diverse skin tones
  • Interchangeable body parts for extensive customization
  • Consistent pixel size across all assets for smooth integration
  • Includes infosheet for reference and overview of all parts
  • Includes optimized sheets and individual images for flexible usage
  • Unity Texture Settings:
  • Pixels Per Unit = 32
  • Filter Mode = Point (for pixel-perfect scaling)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.46f1 Compatible Compatible Compatible

As listed on the Asset Store.