FPS Weapon 01 - Animation Pack | SG552

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Give your FPS project a unique edge with this AAA-quality asset pack: customize the SG552 on the battlefield in first-person with slick animations that transition between customized states (add/remove/toggle foregrips, suppressors and sights)! A pre-configured state machine and basic animation controller script are also provided so that you can continue to focus on working on your project without any implementation headaches.


Package includes:

50+ AAA game-ready FPS animations;

pre-configured state machine and animation controller script;

● one customisable AAA game-ready SG552 weapon model with FPS arms;

● hybrid-sights, holographic sight and iron sights;

● cheek-rest is optional.


Animation state information:

2x suppressor states: detached and attached;

● suppressor attach/detach animations to transition between states;

3x foregrip states: detached, attached and extended;

● foregrip attach/detach/toggle animations to transition between states;

2x hybrid-sight states: enabled and pushed-to-the-side;

● hybrid-sight toggle animations to transition between states.


Animation list (each animation appears 3 times, one for each of the main states):

● draw weapon;

● holster weapon;

● reload empty;

● reload fast;

● reload slow;

● check magazine weight (shake magazine);

● fire weapon hipfire;

● fire weapon ADS;

● toggle safety;

● hybrid sight opening;

● hybrid sight closing;

● idle;

● inspect weapon;

● suppressor on;

● suppressor off;

● foregrip on, toggle extension;

● foregrip on;

● foregrip off.



All video previews and screenshots were created in the Unity Engine

The trailer video and screenshots showcase the Built-in RP demo scene