Cyber Effects - Circuitry 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.27 or later
Package size
2.3 GB
Files
416
Favorites
55
Views in the past week
13

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Cyber Effects - Circuitry 2

by Ivan Garcia Filho (opens in new tab)

3.2 / 5 · 6 ratings

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  • Price drop

120+ circuitry like particle systems and the same samples baked into sprite sheets

Discount -25% Previous price $20.00 Price $14.99

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Price history

Last 6 months

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Price history for Cyber Effects - Circuitry 2, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Cyber Effects - Circuitry 2 screenshot 1

Cyber Effects - Circuitry 2 screenshot 1

About this asset

  • Purchase the full Cyber Effects Pack to acquire this pack for FREE;
  • Acquiring this pack awards you USD$:10,00 discount on Cyber Effects Pack;
  • Acquiring this pack awards you USD$:5 discount on Cyber Effects - Circuitry;

Inspired by the art of Transistor and Remember me, then evolved while developing Pixel Ripped's visual effects, in this package you will find over 120+ prefabs of radial circuitry like effects, some prefabs less complex than others just to allow a scaling stacked composition to generate complex results and add variation on every simulation;

From the publisher's Asset Store listing.

Technical details

  • 120+ Circuitry like effects roughly 100% "sculpted" by curves and parameters using only Unity's particle system;
  • 120 + Circuitry like effects converted into 32FPS 4K spritesheets (512x512 per frame);
  • Basic primitives and few amount of textures and shaders for color adjustments;
  • Particle presets for quicker iteration accross your particle system workflow;
  • Slightly dark contours for contrast on premultiply shaders;
  • Soft edges and glow for low bloom dependency;
  • Overall look achieved through Unity's Post Processing Stack!
  • Since it's Using Unity's default standard unlit particles shader, it's easy to switch it to the according Render pipeline equivalent!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.27f1 Compatible Compatible Compatible Compatible

For compatibility with other RP, just switch to the according equivalent shader on target pipeline, since every particle is using Unity's default Standard unlit particle!

As listed on the Asset Store.