Gridlock - City Traffic Vehicle Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.1.0 or later
Package size
613.9 MB
Files
186
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192
Views in the past week
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Gridlock - City Traffic Vehicle Pack

by Poly Ninja (opens in new tab)

4.6 / 5 · 10 ratings

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5 stars 9
4 stars 0
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1 star 1

GRIDLOCK is a highly optimized ,low poly PBR vehicle pack

Price $59.99

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Price history

Last 6 months

USD
Price history for Gridlock - City Traffic Vehicle Pack, 6 months Current $59.99; lowest $59.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Gridlock - City Traffic Vehicle Pack screenshot 1

Gridlock - City Traffic Vehicle Pack screenshot 1

About this asset

  • The pack contains a selection of 7 low poly PBR cars and trucks, exteriors only, ready for production, in mobile ready projects and more.
  • All cars have easily customizable colors and individual lights, blinkers, stop lights , reverse lights, therefore are easy to implement in simulation games and more.
  • Two different visual styles are provided for each vehicle, a new, and a old/ rusted one
  • As a BONUS you will fiind 7 HDR and LDR skyboxes, to be used for lighting and backgrounds

SPECIAL NOTE

  • All vehicles included in this pack are set up for easy integration with the Gley Traffic System. This is one of the most well developed packages of its kind, and i highly recommend it. For more info, and integration tutorials, check out the Gley publisher page

From the publisher's Asset Store listing.

Technical details

  • 7 low poly cars and trucks, exteriors only
  • 3 LODs ranging from around 1500 triangles ( LOD2 ) to 4500 ( LOD0 ), and 7900 ( Truck LOD0 )
  • non mirrored, non overlaping, fully unwraped atlased UVS
  • all vehicles have separate lights, break lights, blinkers, reverse lights, that are set up from a single mesh from each vehicle, that is under 300 triangles, therfore can be dynamicaly batched
  • 2 visual styles for each vehicle, a clean one, and a rusty / old one, with all the coresponding 2048x2048 size textures ( Albedo, Metalic Smoothness, Normal, Emission ) for a PBR Workflow, using a Standard shader
  • 3 materials fo each vehicle, one for the body, so the color can be changed easyly from the albedo slot, one for other body elements, and one for the lights
  • vehicles have prefabs coresponding to each visual style, and all the elements are organised in a intuitive maner
  • vehicle wheels are under 300 triangles ( HD wheels will come in the first update )
  • 2 demo scenes, that are used in the package trailers, and screenshots, are included as they are, except the GRIDLOCK Traffic System Showcase Video Scene

BONUS

  • - 7 true HDRI skyboxes 8000x4000 , with and LDR version for each one, to be used for backgrounds, and lighting