PixelArtCamera View on Asset Store (opens in new tab)

Package details

Latest version
0.1
Last updated
First released
Unity version
2019.4.19 or later
Package size
103 KB
Files
150
Favorites
52
Views in the past week
4

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PixelArtCamera

by Pole (opens in new tab)

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Price history

Last 6 months

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Price history for PixelArtCamera, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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PixelArtCamera screenshot 1

PixelArtCamera screenshot 1

About this asset

PixelArtCamera
A simple Unity camera tool that can be used to render pixel art with pixel perfect precision at any resolution.
How it works
This tool works by rendering the game at the target resolution and then upscale it by the biggest possible integer factor.
This way, the pixel art will always remain pixel perfect with no artifacts.
The source code is quite simple and heavily commented, so feel free to dig into it and modify it to suit your needs.
Pixel Perfect Text
This tool requires TextMeshPro in order to achieve crispy pixel perfect text.
In the example scene it is also showed how to set up a TMP font asset.
If you're having troubles with it, try reading some guides about pixel perfect fonts with TMP and keep fiddling with it.
UI
Unity UI is not yet supported, since usually games that requires pixel perfect precision should not need auto-scaling ui systems like the one provided by Unity.
These games should be able to build their own ui with just sprites and text meshes.
Contacts
If you have questions or requests for new features, feel free to contact me on Discord at Pole#9615 This asset is open source: if you'd like to contribute to the it, you can find it on github.
Licenses
All the art assets are from Kenney. Licenses are included for both the font and the tilemap.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.19f1 Compatible Not listed Not listed

As listed on the Asset Store.